Yesterday I finished a new, “preview”, release of GSVideo (this is the reason for the numbering scheme being just the release date). One of the main novelties here is the availability of a simplified and up-to-date GStreamer installer for Windows, which hopefully will make easier the process of using GSVideo on the Windows platform. The download link is below:
GSVideo 20080911
which includes the GSVideo binaries, source and also the GStreamer installers.
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Update (February 11, 2009): The work originally presented in this post evolved into the WinBuilds project, maintained by Andoni Morales and myself. For more information check out the wiki, where you can download the latest gstreamer installers for windows, as well as access the help forum and register to the mailing list.
One main limitation when trying to use the GSVideo library for processing on windows was the relatively difficult task of installing GStreamer on a windows machine. Besides, the latest “official” installation packages for windows haven’t been updated for some time, while GStreamer code has been making continuous progress during the last months.
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The opengl rendering/threading mode in Processing received some major changes in version 0148. These changes are incompatible with old releases of GLGraphics, but this is solved in the latest release, 0.8.2. This release adds a new class, GLGraphicsOffScreen, which implements off-screen rendering to texture. The downloads are available here.
Another advantage of 0.8.2 is that there is no more need of installing a hacked version of opengl.jar, so things like applets and exported applications that use glgraphics should work fine.
Hello all, following the release 0144 of Processing (already obsolete, since Ben Fry has just put 0145 online yesterday), I made a new version of GLGraphics (v0.8.144), which takes advantage of the improvements in the opengl library. This version of GLGraphics doesn’t need to replace the built-in opengl.jar that comes with Processing, which is a significant step forward in relation to the previous versions.
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A few days ago some people noted that the off-screen mode of the GLGraphics object would not work on ATI cards (see the thread in the Processing forum). A new release of the GLGraphics library (0.8.1) that fixes this issue is available for download here.
First of all, it seems to be a problem related to the opengl drivers on OSX, since I tested the off-screen rendering on a ATI 1550 on Windows XP (using catalyst drivers 6.7), and worked ok.
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