Inspiration

Since this hackathon will be my final one, I decided I wanted to reflect on the past projects I worked on while brushing on my unity skills

What it does

Its a vr project that props the player into an enclosed space to learn a little about the projects I worked on.

How we built it

It was built in unity.

Challenges we ran into

the biggest hurdle was the slow process in the beginning to remember to navigate the unity project.

Accomplishments that we're proud of

How I was capable to craft the environment in short amount of time.

What we learned

I leaned that as long I have a concise set of objectives, I have the ability to create what I desire.

What's next for A hacker's reflection

I want to make more detailed in terms of aesthetics and maybe add more of my thoughts since I had limited amount of time.

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