Inspiration
We struggle to find the perfect game in class. A lot of movement games are too actiony and time-dependent and take you out of your class. ALL idle games are just a blank screen with no movement and aren't ideal. So we decided to make Arcane Oasis - the perfect game to play in class.
What it does
Your just a silly little wizard doing silly little wizard things in a wasteland.
How we built it
Arcane Oasis is built completely within the Unity environment.
Challenges we ran into
The Unity Environment
Accomplishments that we're proud of
We're quite chuffed with our randomly generated spawning feature as well as our enemy AI.
What we learned
We got a lot better at unity and the git workflow.
What's next for Arcane Oasis
Adding more spells, enemies, and resources. Adding a further in-depth "story" with minor milestones (kinda like factorio). Looking at making the zones more difficult the further you leave your tower.


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