Inspiration
Beans. Everyone knows of them but there are not enough games representing them.
What it does
Hunt beans and defeat the boss
How I built it
Apart from Alexander the team learnt unity from scratch whilst also producing groundbreaking bean visuals never before seen on desktop with quality audio engineering 👌
Challenges I ran into
Most of the team wasn't familiar with working with Unity and a few technical issues prevented some team members from contributing as much as they would've liked
Accomplishments that I'm proud of
Literally the whole game
What I learned
Unity and how to cram a days worth of development into the final 10 minutes
What's next for beanhunter
Optimise it and get it on steam
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