Inspiration

For the design, we were inspired by the branding for RIT's Springfest website to make something based on space. The idea for building your own world and designing your own creature has alway been an interest for Carolyn, and was inspired a bit from some of the elements of D&D's world building and character creation.

What it does

It allows kids to have a chance to toggle between options, and see how many different ways they can combine the pieces to make more new and fun creations.

How we built it

We designed our style first, and then Cormac began to work on creating all the graphics. Then Carolyn started the website by creating HTML, CSS and JavaScript files. She added stylized radio buttons, that Bakari made change the image based on what radio buttons were selected. While he figured out all those layers, Carolyn created a way to send yourself an email, so you can save your designs.

Challenges we ran into

We ran into many challenges while coding. We all consider ourselves designers, not programmers, so we had to take the long way around to learn each piece.

Accomplishments that we're proud of

We are very proud of our kid friendly aesthetic, as well as the code we produced

What we learned

We learned a lot about coding for the web, but also a lot about how we work together as a team. We learned that it's good to have people in the different designer and programer roles, so that people don't get bogged down doing the same things. We also learned that we do have the ability to create something cool and something that works in a very short amount of time.

What's next for Build a World!

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