Inspiration
We like patapon: it's silly and simple yet entertaining
What it does
Is a rythim based game where you input melodies to manage your tactics.
How we built it
We used unity and some original sprites from the game. Also some pokemon sprites to display a 'boss'
Challenges we ran into
Finding good free sprites in the internet is hard, also animating them correctly takes long. Arrows are also a pain to animate decently.
Accomplishments that we're proud of
Arrows look beautiful, our input and coordination work very well.
What we learned
Working with unity to make a simple 2D game
What's next for ChikaChan
Getting a boss thats not just decorational
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