Inspiration

We like patapon: it's silly and simple yet entertaining

What it does

Is a rythim based game where you input melodies to manage your tactics.

How we built it

We used unity and some original sprites from the game. Also some pokemon sprites to display a 'boss'

Challenges we ran into

Finding good free sprites in the internet is hard, also animating them correctly takes long. Arrows are also a pain to animate decently.

Accomplishments that we're proud of

Arrows look beautiful, our input and coordination work very well.

What we learned

Working with unity to make a simple 2D game

What's next for ChikaChan

Getting a boss thats not just decorational

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