Inspiration-We wanted to make a game that we can update in the future, and have a little difficulty
What it does-It is a game where you have to dodge enemies, and obstacles
How we built it- We build it in scratch and we split up the work with different people
Challenges we ran into- First we tried to built it in unity but none of us know how to build in it so we switch to scratch. The sprites and lining up the music were also a difficult part of this project. Most important
Accomplishments that we're proud of- We are proud of our game of a whole because this is most of us first game in a group that actually works
What we learned- How to code with teammates and breaking a project apart is the easiest way to do a project
What's next for Escape Master- Add more levels, probably skins, Multiplayer and and make it in unity
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