Inspiration

  • We were thinking about childhood games and wondering how we could ruin them.

What it does

  • Snake, but the apple moves away from you, taunting you every time you try to get closer.

How we built it

  • Godot and trial and error.

Accomplishments that we're proud of

  • Evil Snake is definitely pretty frustrating.

What we learned

  • We are bad people.

What's next for Evil Snake

  • New game modes, including invisible body
  • Other evil arcade games, such as Evil Minesweeper or Evil Pong

Built With

  • gdscript
  • godot
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