Inspiration
I want to create a more-or-less complete game
What it does
Flappy Square With Lasers and ScreenShake
How I built it
Go to the build directory and run the executable. Works on Ubuntu 18.10
Challenges I ran into
Balancing the level curve as time goes on Making sure the obstacle as fair enough Graphics are concise
Accomplishments that I'm proud of
I made a complete game (albeit without sound)
What I learned
I learn how to use Godot Engine I learn to deal with time pressure and planning
What's next for Flat Adventure
Add sounds Add fancier graphics Add more obstacle More balancing
Built With
- godot
- krita
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