Inspiration
The natural world and glaciers in particular can be very motivating so I figured the glacier simulator would be a good incentive.
What it does
It creates a glacier simulation that represents your progress towards your New Years Resolution.
How we built it
Created a Unity 3d Project -> put the glacier script on the main camera. Obtained program constants from prior research. Created ui + ui scripts.
Challenges we ran into
In order to optimize computational efficiency I had to organize the data in a way that there wouldn't be excess proliferations/operations/GameObjects.
Accomplishments that we're proud of
The ability move through the simulation dynamically and view it from infinite angles.
What we learned
I learned how to store GameObjects in collections and manipulate them through scripts.
What's next for GoGlacier
Give users more customizations like more than 4 starting points. Create color gradient on glaciers for a more aesthetic experience.
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