Inspiration

The natural world and glaciers in particular can be very motivating so I figured the glacier simulator would be a good incentive.

What it does

It creates a glacier simulation that represents your progress towards your New Years Resolution.

How we built it

Created a Unity 3d Project -> put the glacier script on the main camera. Obtained program constants from prior research. Created ui + ui scripts.

Challenges we ran into

In order to optimize computational efficiency I had to organize the data in a way that there wouldn't be excess proliferations/operations/GameObjects.

Accomplishments that we're proud of

The ability move through the simulation dynamically and view it from infinite angles.

What we learned

I learned how to store GameObjects in collections and manipulate them through scripts.

What's next for GoGlacier

Give users more customizations like more than 4 starting points. Create color gradient on glaciers for a more aesthetic experience.

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