Inspiration

Jello, Portal 2 Gels, space

What it does

It's a simple tech demo with sphere that can fire parts of itself in a direction, which are then attracted back into the sphere allowing it to regain that mass. When this happens, the sphere's mesh deforms to emulate the effects of an impact.

How I built it

I essentially just played around with unity's physics systems and Mesh rendering and this is the result

Challenges I ran into

Implementing a Gaussian curve for the displacement of the mesh was a pain, but it definitely makes it look better.

Accomplishments that I'm proud of

While it's not really any complete experience, the fact that I was able to set out with an effect in mind and come out with something that looks relatively close makes me happy.

What I learned

I learned a lot about mesh manipulation and Unity's physics system

What's next for Goopy Planet (Tech Demo)

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