Data

github accounts: @ThatKidFlo @ceLoFaN @remuspoienar @alinbalutoiu @Patricia008 category: GameDev table No: friday - 16, saturday - 3

Inspiration

It was a wild idea, adopted over a cup of tea.

What it does

Hopefully, it works. Secondly, it should be a videogame that people enjoy.

How we built it

We used Pyxel Edit to create our main character, and Unity's Mecanim to animate it, and finally we glued it all together in the editor.

Challenges we ran into

Parallelizing the work, and synchronization; BAD internet connection

Accomplishments that I'm proud of

Awesome team, great fun, trying to make our idea come to life.

What I learned

Snails deserve the spotlight in video games. They deserve to be the main character more often, because they can really enjoy life, considering their pace.

Accomplishments that we're proud of

What we learned

What's next for HackTM

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