Inspiration
Desire to create a game that breaks physical barriers
How it works
Rotation of earth to dodge asteroids
Challenges I ran into
How to get objects to move and detect collision, how to detect when the game was over
Accomplishments that I'm proud of
Creating a smoothe and original game in a short period of time
What I learned
How to use construct 2 and how objects work in relation to each other
What's next for Heliotate
adding different object and speed, levels, and a more interactive UI
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