We have always loved video games as a means to pass the time, and to have fun among friends. Video games have been an irreplaceable part of our lives. We still look back to the days we bonded over our common love for games such as Pokemon, Legend of Zelda, and recently Dota2. So, as Gamers and as people who love Games, we thought it would be an amazing experience to be involved in making an actual game.
Basically our game, the project being called JamGame, for obvious reasons. In our game the player controls a character which can switch sizes between two states. One where it is shrunk, and another in which it is enlarged. The aim of the game is to unlock and pass through the gates, while avoiding dangerous lava on the game floor.
We built this game using the Dart programming language, and Flutter framework. We used the flame library as a game engine to render common game objects and implement physics in our simulation. We used flutter as the same code base can target Android, iOS and Web platforms.
The primary challenge we faced was familiarizing ourselves with the flame-engine, as this is the first time we have used it. Rendering parallax components proved to be especially challenging. Further the design of platforms in the game world proved to be tricky.
Further, we would like to turn this into a full fledged game, with great music score, better graphics, and more tricky and challenging levels. Hope you enjoyed our game!!!!
Log in or sign up for Devpost to join the conversation.