Inspiration
The inspiration came from a zombie survival/Hide and seek type of game.
What it does
"Zombies" or NPCs are spawning across the map and the purpose is to avoid being caught by these characters.
How I built it
Using Unity and hours of googling.
Challenges I ran into
Getting most of the mechanics to work. Music/Audio didn't work for awhile.
Accomplishments that I'm proud of
Making my first 3D game on Unity.
What I learned
3D Unity library is just as massive as the 2D library.
What's next for justShowered
Creating a health point and scoreboard type of system to record survival time.

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