Inspiration

The inspiration came from a zombie survival/Hide and seek type of game.

What it does

"Zombies" or NPCs are spawning across the map and the purpose is to avoid being caught by these characters.

How I built it

Using Unity and hours of googling.

Challenges I ran into

Getting most of the mechanics to work. Music/Audio didn't work for awhile.

Accomplishments that I'm proud of

Making my first 3D game on Unity.

What I learned

3D Unity library is just as massive as the 2D library.

What's next for justShowered

Creating a health point and scoreboard type of system to record survival time.

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