Inspiration

I was really into Papa's games when I was younger, so I would definitely say it takes inspiration from there.

What it does

It's just a simple (almost) day-to-day cafe story game.

How we built it

I used regular HTML/CSS/JS, and I used Krita for the art assets.

Challenges we ran into

TIME! There was just too little of it! A lot of things tended to go wrong because of my inability to remember my variable names, as well.

Accomplishments that we're proud of

I'm very happy to have actually finished the project, considering how worried I was about it.

What we learned

I learned to always have an actual solid plan for my projects instead of coming up with it on the go.

What's next for Latte Days

More characters, more story, and more customizable options for drinks!

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