Inspiration

To make math less abstract and more fun.

What it does

It enables the user to explore the coordinate space in first-person view.

How I built it

We built it with Unity.

Challenges I ran into

We had trouble setting the math formulas and making the UI.

Accomplishments that I'm proud of

We solved the problem with formula and UI.

What I learned

We have learned a lot of things about Unity.

What's next for Math World

We will develop Math World more to enable it to work with 3D graphs.

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