Inspiration
To make math less abstract and more fun.
What it does
It enables the user to explore the coordinate space in first-person view.
How I built it
We built it with Unity.
Challenges I ran into
We had trouble setting the math formulas and making the UI.
Accomplishments that I'm proud of
We solved the problem with formula and UI.
What I learned
We have learned a lot of things about Unity.
What's next for Math World
We will develop Math World more to enable it to work with 3D graphs.
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