'Maze Walk' is the most advanced, self learning, adaptive virtual reality maze in existence. The inspiration for this project was acquired during one of my earliest hackathons, during which, I built a virtual reality maze. The maze will change its layout depending on various variables it receives from your time in the maze such as: time taken to complete, speed, accuracy etc. Once the ai has received this data, the layout will change in order to make escaping harder for you to exit the maze. The essential goal of the ai is to make the maze inescapable while your goal is to escape. The game. adapts in increments. You will play the initial starting maze which sends the preliminary data to the ai. Then the game adjusts itself on level two, receives data from level two, and adjusts itself on level 3, and will continue like this to the point where it may think it can beat you. I used various programming languages such as c++, c#, and python to create this game. Python was used for the ai while the other languages were used for logic and movement of the character. The game was designed in unity and exported to Xcode, where I made my final changes. Finally, I exported the project as an app to my phone where it can be used with virtual reality. I'm very proud of my ability to implement these various programing languages into one cohesive project. Throughout the duration of this project, I have learned the basics of artificial intelligence programming as well as the implementation of it. I look forward to continuing the advancement of this app to create a truly unbeatable, adapting artificial intelligence system.

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