Inspiration
Without having any ideas what to do before coming to the event, we decided to go with the flow and see what challenges the sponsors have for us. When we saw the Micro:bit we knew we wanted to use it.
What it does
Micro:jump is a game which is inspired by doodle jump but with a few twists. Using free gamer art and our own character John Latern, we managed to make a clone of the popular game. However, there is a twist! The game is controlled by the Micro:bit provided by Arm at the event. Different features that were implemented are explained in the game's main menu.
How we built it
To build the project we used Unity and C# to make the game. To connect the two micro:bits we use Javascript and they communicate with radio frequencies. To integrate the micro:bit as a controller for our game we used Python to make a script.
Challenges we ran into
The main challenge in the beginning is finding the right idea. After doing that we started researching different technologies and the greatest challenge was integrating the micro:bit to be used as a controller.
Accomplishments that we're proud of
We are proud of using technology that we touch for the first time and having a finished product. Working in this team was a great experience and we all are raring to participate in the next event.
What we learned
The main thing we learned is how to work with the Micro:bit and of course further expanding our knowledge in Unity and C#.
What's next for Micro:jump
We hope to continue participating in different hackathons as a team and above all have fun learning.
Built With
- c#
- javascript
- micro:bit
- python
- unity
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