Inspiration

Our inspiration arose from the famous Trolley problem, where you're put in a scenario that is far from ideal and made to make a choice that would show how you think and in which way your morality shifts to.

What it does

It asks the player 7 questions, each with a certain event one would come across in their day-to-day lives. From their answers they would get a score that either increases or decreases their morality, this would then determine if they were morally good or bad, and if they were a law-abiding citizen.

How we built it

We used the Pygame library to create the game and sent the user's results to a separate file in the form of facts. The Python program then called the s(CASP) program, which uses the given facts in a separate file to determine the "morality score" of the person.

Challenges we ran into

We had to learn how to implement the s(CASP) program in conjunction with the Python game. We also had to ensure the logical reasoning behind the program worked as intended and had the correct output.

What we learned

We learned how to use s(CASP) and that making a game is much harder than it would appear.

૮˶• ﻌ •˶ა ./づ~ 🦴

Built With

Share this project:

Updates