Inspiration
When we first thought about entertainment and social media, we realized most products are geared towards the younger generations and there aren't a lot of apps on the market for older people. Additionally, with the rise in hate crimes against elder minorities in our community, we wanted to create a service that not only prioritizes their safety, but also addresses the disconnection that many elderlies may feel during this time. OWLET’S is an app that connects senior citizens with people in their community, whether that be with volunteers who can offer their assistance or through local events that they can attend.
What it does
In OWLET’S, users can request companions for their daily commutes to things like doctor’s appointments or errands, and they can also browse community events and RSVP to ones that they are interested in. Any plans that they make through the app will be reflected on their dashboard for easy viewing. They can also chat with friends for fun or with volunteers if they have any questions or concerns.
How we built it
We started with research and ideation before moving on to sketching low-fidelity prototypes on paper. Then we created the information architecture of the application with user flow and accessibility in mind. When we had a pretty good foundation, we began drafting our frames on Figma, following a tailored style guide. Our final project is a high fidelity prototype created on Figma with the use of various Figma community resources and plugins. We also implemented interactions and flows for all the frames to enhance the user experience.
Challenges we ran into
We had a very hard time deciding on the most user-friendly layout without compromising any of the main functions we wanted OWLET’S to provide. So, we drafted multiple iterations of how the app could be structured based on the information architecture of the product before settling on one.
Another challenge we encountered was unifying the visual components for the different pages of the app. Because we wanted the app to have a cohesive design, we strategically crafted a style guide that includes a set color palette, typography, interactive elements, etc. to implement across the different frames.
Accomplishments that we're proud of
We are proud of our attention to detail, specifically the amount of frames and minor interactions we created to strengthen the usability of the app. We also used many plugins and tools that we were originally unfamiliar with to better our design.
Overall, we are very proud of being able to make a high fidelity prototype within 24 hours!
What we learned
While creating OWLET’S, we familiarized ourselves with the different tools on Figma and how we can use them to create high fidelity prototypes. We also learned to use various Figma plugins that can be applied to future projects.
Furthermore, we became more aware of how every design choice has the power to make a difference in the user’s experience, and that is definitely something we will continue to keep in mind when designing products.
What's next for OWLET'S
Since OWLET’S is only a prototype at the moment, we would love to actually develop it into a usable app for elders. We see a lot of potential in expanding OWLET’S to serve both the elders’ and volunteer/event organizers’ needs, and hope to implement those functions in the future.
SWE HACKS '22 Track: Stay Connected
Built With
- figma
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