Plantarchy - Plants in Anarchy

The most animalistic game about plants.

What do you get when you combine r/place, Conway's game of life, a farming sim, Splatoon, .io games, and classic Go? Meet Plantarchy, a chaotic concoction of all your favorite games in one!

Plantarchy is a simple, fast-paced online multiplayer strategy game that will have you frantically farming for berries and diabolically blowing up your opponent's turf.

The game is played on a 35x35 grid, representing your farmland. From the moment you plant your first seed, the field is constantly evolving, and you are racing against your opposing plant species to claim turf. Harvest berries, use special attacks, and climb the leaderboard.

How we built it

Plantarchy was written in HTML, CSS, and Javascript, with backend in Python and Flask, and realtime server communication with socket.io.

Challenges we ran into

Syncing realtime communication between multiple clients and the server.

Converting our local Java prototype to fit into our web stack.

Balancing the rules of the game.

Using KonvaJS.

Accomplishments that we're proud of

Creating a full, robust, and fun game in one of our first hackathons.

What we learned

A lot about web-dev, especially JavaScript.

What's next for Plantarchy

Publishing it on a server so that everyone can enjoy our game

Adding more attacks, actions, and mechanics

Adding more play formats

Improving the graphics and UI

Current Game Code: ABCDABCD

Share this project:

Updates