We are: BigTasty Jake Abrahams, Robert Ruta, Nat Strange, Chris Seadon

Inspiration

The game: snake and the concept of colours.

What it does

Releases dopamine into the brain of whoever interacts with it.

How we built it

In a rush and with PyGame. Jake Abrahams is an absolute machine, he did 99% of the work. Chris came in clutch with the music <3 Nat and I (Rob) helped out with some of the code fragments and submission.

Challenges we ran into

Balancing this with coursework.

Accomplishments that we're proud of

A very nice little working product with probably under 20hrs of dev time.

What we learned

Jake is an absolute machine. Game jams are fun. We should do this again.

What's next for Prisn

Triple A status.

Built With

Share this project:

Updates