Inspiration

"Mario party"-styled map mechanics "Gears of War"-styled ragdolling

What it does

So far you can "play" multiplayer online. You just run around until all the map tiles fall.

How we built it

Carefully. With the Unity engine

Challenges we ran into

Networking all the tiles

Accomplishments that we're proud of

Networking the players and most of the tile functionality

What we learned

Unity networking sucks and isn't easy to learn in one night

What's next for Recreation

Actually making it a game

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