Inspiration
"Mario party"-styled map mechanics "Gears of War"-styled ragdolling
What it does
So far you can "play" multiplayer online. You just run around until all the map tiles fall.
How we built it
Carefully. With the Unity engine
Challenges we ran into
Networking all the tiles
Accomplishments that we're proud of
Networking the players and most of the tile functionality
What we learned
Unity networking sucks and isn't easy to learn in one night
What's next for Recreation
Actually making it a game
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