Inspiration

Arcade-style Pixel-art games, similar to more recent games such as Hollow Knight

What it does

Allow the user to fight monsters in an arcade-style setting

How we built it

Using C# & Unity

Challenges we ran into

Lots of difficulties trying to interface GitHub with unity, as well as learning the ins & outs of Unity and how a game can be generated from it.

Accomplishments that we're proud of

The main one is learning how to make use of Github, as while game creation is an important tool for anyone taking up game development, Github is the backbone for most individual & group coding projects.

What's next for Slime Attack

There's a decently long list of tasks that we'd have liked to got done with regards for Slime Attack, but time & experience was not exactly... permitting.

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