track: general
Inspiration
I wanted to make a visual programming sort of project, but that ended up evolving into a math circuit type of system.
What it does
A user can create nodes. (timer, binary add, button, print) which can take input and route it to output.
Timer block outputs a 1 at some frequency. A binary block connects 2 inputs and adds them to the output. A button block outputs a 1 when clicked. A memory block outputs the input value. A print block displays the input of the block.
How we built it
I built the project in the godot4 game engine.
Challenges we ran into
I couldn't get godot configured properly to export to web. So instead there is only a mac version.
Accomplishments that we're proud of
Making something that was somewhat inline with the original project goal.
What we learned
Gained a better idea about how this sort of program should be designed.
What's next for Strange Circuits
Complete rewrite, the code is a mess.
Built With
- godot
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