track: general

Inspiration

I wanted to make a visual programming sort of project, but that ended up evolving into a math circuit type of system.

What it does

A user can create nodes. (timer, binary add, button, print) which can take input and route it to output.

Timer block outputs a 1 at some frequency. A binary block connects 2 inputs and adds them to the output. A button block outputs a 1 when clicked. A memory block outputs the input value. A print block displays the input of the block.

How we built it

I built the project in the godot4 game engine.

Challenges we ran into

I couldn't get godot configured properly to export to web. So instead there is only a mac version.

Accomplishments that we're proud of

Making something that was somewhat inline with the original project goal.

What we learned

Gained a better idea about how this sort of program should be designed.

What's next for Strange Circuits

Complete rewrite, the code is a mess.

Built With

  • godot
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