Inspiration
We dread going to history class as we sit through boring lectures and have to complete textbook assignments. We decided to come up with a solution to teaching history in a fun, engaging way.
What it does
We place users in a world that takes place at some point in history. These events can range from the first colony in the Americas to the Berlin Wall being destroyed.
How we built it
We used unity to build the setting, characters, and dialogue. We also used graphic tools such as Canva to make the 2D aspects of the game.
Challenges we ran into
This is our team's first hackathon and our brainstorming process took a while. We are also inexperienced with Unity, so we had to get over that learning curve.
Accomplishments that we're proud of
We are proud of having a setting prototype completed.
What we learned
We learned about creating a product, time management, conveying our ideas, and working together.
What's next for Time Trek
We hope to expand our game into the VR world.
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