Inspiration
Exploration on unity, 3d development and progressing capabilites
What it does
Check out some cool trees, shoot some round things
How I built it
Using unity
Challenges I ran into
Just learning more about unity the challenge was to expand the project to the next level
Accomplishments that I'm proud of
1) Player movement that was user friendly (Via C# scripts) 2) Applying Unity terrain objects 3) Creating Trees and utilizing external assets 4) Instantiating new objects via C# script
What I learned
Everything above and completeing a simple project then expanding upon it
What's next for TreeExplorer
Evolve it to Treemonator: The search for John Conifer. But really I want to expand my knowledge using unknown technology. If I did return to unity it would be a lot easier to use a 2d environment.

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