Inspiration

Childhood memories from playing these types of games with classmates in gym class, but after the covid 19 lockdown, we became too old.

What it does

It is a fun singleplayer tag game against computers with timed round.

How we built it

we built it with pygame on vscode

Challenges we ran into

some challenges that we ran to include game crashing everytime we tried to test it, the npcs in our game doing random jittering motion, and the functioning of buttons.

Accomplishments that we're proud of

We were able to organized my ideas and plan out the time to finish each phase of our project. we are able to use time efficiently and finish our project before the deadline. Most importantly, we had great fun while learning.

What we learned

We learnt how to make buttons and classes. We tried to incorporate servers. Even though we did not at the end due to time provided to learn such a mass topic from scratch, we learned a lot about it.

What's next for Ultimate Tag

Our plans for ultimate tag is to increase the map size, make the UI more intuitive and aesthetically pleasing, implement special abilities (eg, invisibility, speed boost, incrased tag range etc) and implementing multiplayer functions.

Built With

Share this project:

Updates