Inspiration

We like fps games and jazz. We've never played splatoon. Big up thelonious monk, matt boch and hakita

What it does

Puts you in a room with a bunch of multi-coloured people that explode in particles when you hit them with your grey mop. Jazz drums. You can slam. you can dash, and you can bathe in the unity particle system emission of your enemies to heal.

The card system functions like a roguelike, giving permanent upgrades for the rest of the round. It's round based. Upgrades reset on death

Reach round 50 during presentation day for a £50.00 real actual pounds.

How we built it

C# and Unity

Challenges we ran into

Fighting unity version control and github. Mostly unity.

Accomplishments that we're proud of

Finishing the game on time, the movement system, round manager and spawn manager. Also the particle system as well is quite cool.

What we learned

Stick to 2d

What's next for Ultranuts

Second weapon its going to be a gun

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