Inspiration
We like fps games and jazz. We've never played splatoon. Big up thelonious monk, matt boch and hakita
What it does
Puts you in a room with a bunch of multi-coloured people that explode in particles when you hit them with your grey mop. Jazz drums. You can slam. you can dash, and you can bathe in the unity particle system emission of your enemies to heal.
The card system functions like a roguelike, giving permanent upgrades for the rest of the round. It's round based. Upgrades reset on death
Reach round 50 during presentation day for a £50.00 real actual pounds.
How we built it
C# and Unity
Challenges we ran into
Fighting unity version control and github. Mostly unity.
Accomplishments that we're proud of
Finishing the game on time, the movement system, round manager and spawn manager. Also the particle system as well is quite cool.
What we learned
Stick to 2d
What's next for Ultranuts
Second weapon its going to be a gun
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