unknown area A small platformer built in 24 hours during the UCR Rosehack 2023 Hackathon. Built by Seohyeon Lee and Moti Urga

Inspiration

We were influenced by indie adventure games like Omori and Celeste because of their fascinating worlds.

What it does

Unknown area is a game featuring a protagonist fleeing a town. They know they will have no future if they stay. The user can use the enter key and direction keys to control the protagonist's movement.

How we built it

We built a game using primarily Javascript (especially Canvas) and HTML. We also used Seohyeon's concept art and made art during the hackathon from GIMP. Moti animated the start screen.

Challenges we ran into

We wanted to have a more complex physics engine in the form of Box2D or Matter.JS, but they proved too time consuming to implement. In the end, we chose to build our own simple "physics engine" during the hackathon. Also, Seohyeon had very little experience with Javascript, so they had to take a significant amount of time to catch up.

Accomplishments that we're proud of

We're proud of the story that we adapted to a game during the hackathon. We had to cut most of the settings due to time constraints, but we are glad that we came up with a working product for the first time.

What we learned

Seohyeon: building a javascript website from scratch, animation in Javascript, basic development, connecting HTML to Javascript, incorporating art and worldbuilding to web development.

What's next for Unknown Area

We are planning to incorporate more parts of Seohyeon's world into similar formats and develop new settings inspired by web development.

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