Inspiration
Common issues behind how much to spend of a pack of game points to spend for an item. Dependence on each was varied, but was never actualized into a real money value for the items themselves. This was the problem we aimed to convert that item's value in currency to real monetary value.
What it does
An accessible hub of game listings containing the in-house valuation data calculated at Verence for each item. Tracked through the database of each game, a calculated listing of the value for each item is presented and can be saved to a shopping cart. The cart can list the theoretical value needed buy those listings.
How we built it
A web application served as the point of information, basing the front-end on Next.js framework, whilst the back-end was built via Next.js and connected to a database by Supabase.
Challenges we ran into
Functionality alongside the smoothness of transitions and presentation was an issue, providing various opportunities to push the limits of an intuitive website. Implementation of the database in full has been a difficulty, alongside assumptions of access to each game's API.
Accomplishments that we're proud of
The implementation of a clean, presentable front-end gave us a great achievement, pulled further by the full listing of all purchasable items in Valorant, League of Legends and Genshin Impact.
What we learned
We learnt the adjustment of approach and syntax within the extended Next,js framework, which was based on the previously used React,js framework. The basics of HTML, CSS, JavaScript and deployment using Vercel was also explored and achieved.
What's next for Verence
Built With
- nextjs
- postgresql
- prisma
- react
- supabase
- vercel

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