Inspiration
from TISBHacks
What it does
It is a game where you collect wood from dead trees and replace them with saplings and windmills will be built from the wood you collected
How we built it
With Unity as the game engine, PixlrX and PixlrE as the art software, and C# as the programming language
Challenges we ran into
BUGS, LOTS AND LOTS OF BUGS.
Accomplishments that we're proud of
We managed to create a cool game with a nice funny storyline and a cute character all in the span of 48 hours.
What we learned
That making games in a team is just better!!!
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