Inspiration

from TISBHacks

What it does

It is a game where you collect wood from dead trees and replace them with saplings and windmills will be built from the wood you collected

How we built it

With Unity as the game engine, PixlrX and PixlrE as the art software, and C# as the programming language

Challenges we ran into

BUGS, LOTS AND LOTS OF BUGS.

Accomplishments that we're proud of

We managed to create a cool game with a nice funny storyline and a cute character all in the span of 48 hours.

What we learned

That making games in a team is just better!!!

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