Inspiration
I was inspired by minecraft and dont starve but was over ambitous nad didn't implement many ideas.
What it does
You move around a forest and collect wood and rocks with magic in order to craft tools
How I built it
Using makecode and a lot of arrays
Challenges I ran into
Arrays are hard, there are so many get indexs and arrays that point to values in other arrays.
Accomplishments that I'm proud of
Making a functional crafting system.
What I learned
How makecode and crafting menus work.
What's next for witchcraft
In game lore, enemys, fixing unlimited resources, an end, more than just decerative crafting (craft bench, ladder, up damage)
Built With
- makecode
Log in or sign up for Devpost to join the conversation.