Inspiration

Ender's Game

What it does

Zero gravity multiplayer PvP shooter

How we built it

Tutorials by Brackeys and help from the organizers.

Challenges we ran into

Trying to implement rotation changes when touching different walls

Accomplishments that we're proud of

Having the LAN multiplayer work, at least on one machine

What we learned

Unity is complicated but it makes sense. C# is similar to Java syntax

What's next for Zero Gs

Actual shooting, animations, reloading, health, asteroid obstacles, a PvE mode, and more

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