Inspiration
Ender's Game
What it does
Zero gravity multiplayer PvP shooter
How we built it
Tutorials by Brackeys and help from the organizers.
Challenges we ran into
Trying to implement rotation changes when touching different walls
Accomplishments that we're proud of
Having the LAN multiplayer work, at least on one machine
What we learned
Unity is complicated but it makes sense. C# is similar to Java syntax
What's next for Zero Gs
Actual shooting, animations, reloading, health, asteroid obstacles, a PvE mode, and more
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