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DGArt 3.7 - App Store




About DGArt

DGArt is a 3D modeling, animation, and rendering tool for artists, game designers, and developers to create 3D assets and content from start to finish. It is affordable, comprehensive, and easy to learn. With DGArt on...

DGArt is a 3D modeling, animation, and rendering tool for artists, game designers, and developers to create 3D assets and content from start to finish. It is affordable, comprehensive, and easy to learn. With DGArt on your iPad, you can easily construct 3D models, animate them, and create digital art.

DGArt provides a variety of basic geometric primitives, including extra/custom polygons. It features an edit mode with tools like extrusion, inset, knife cuts, and more.

Animation System:
DGArt now includes animation features, allowing users to create movement, rotation, and scaling animations. The animation timeline supports keyframe-based animation with easing options, making it easy to create smooth transitions. You can preview and render animations directly within the app.

DGArt creates a .scn file, which stores geometry, nodes, lights, cameras, and animation data. This format can be used in the Playgrounds App for your apps or games.
Please refer to SceneKit for more details.

Main Features:
. 3D Scene Editor
. Polygon Modeler Mode
. Animation Timeline & Keyframe Support
. Render Beautiful Images & Animations
. Layer, Object, Material, Light & Camera Property Panels
. Global Environment Settings
. Image Library
. Works Great with Apple Pencil
. Physically-Based Rendering (PBR) Support
. Save Scene in .scn [SceneKit] Format
. Export to .usdz / .obj Format
. Native App with Small Size

3D Scene Editor:
. Select, Move, Rotate, and Scale tools
. Reset object to center or ground
. Clone objects with Array, Radial, Random, and Points Cloning
. Add objects like basic shapes, editable polygons, text, nodes, lights, and cameras
. Light types: Ambient (No Shadow), Area, Omni, Spot, Directional
. Add Perspective or Orthographic Camera

Animation Features:
. Animation Timeline & Keyframe System
. Animate movement, rotation, scaling, visibility
. Animate morph for object
. Animate light intensity and color
. Easing options for smooth transitions
. Preview & Render Animations

Scene Navigation:
. Standard pinch-to-zoom & two-finger pan
. Top, Right, Front, and Perspective preview windows
. Long press to switch between Top and Bottom views, Right and Left views, and Perspective and Orthographic views
. Reset View, Frame Object, and Frame All Objects buttons

Layer Panel:
. Hide/Unhide & Delete objects
. Parent/Unparent objects
. Set/Save custom objects
. Set active camera

Property Panels:
. Precisely set position, rotation, scale, etc.
. Adjust light intensity, color, shadow settings
. Configure camera focal length, FOV, depth of field

Material Panel:
. Customize color, metalness, transparency, emission, etc.
. Enable double-sided, smooth shading, and cull modes

Global Environment Panel:
. Adjust background color, lighting, fog, reflections, etc.

Image Library:
. Load external images for UV mapping, reference, or environments

Polygon Modeler Mode:
. Selection Tools: Select, Deselect, Expand, Loop Select, Material/Element Select and more
. Vertex Tools: Move, Rotate, Scale, Drag, Extend, Snap Guide, Twist, Bend, Taper, Stretch, Skew, Vortex, Draw Poly, Make Poly, Split, Merge Points, Randomize
. Polygon Tools: Extrude, Inset, Bevel, Loop Cut, Smooth Shift, Knife, Poly Cap, Boolean, Bridge, SubD Surface (Catmull-Clark), Lathe, Merge, Flip, Make Pole, Rotate Face
. Additional Tools: Copy/Paste (across Object Nodes), Duplicate, Delete, Mirror (X, Y, Z), Snap Options, Assign Materials

Render Image & Animation:
. Render high-quality images & animations with RT:Render and save to Camera Roll

For artists, game designers, and developers who travel, work as freelancers, or prefer tablets over desktops, DGArt is the perfect mobile 3D solution.

Thanks for your support! Visit nitrio.com for more info.

Thank you for your feedback! New in this release:

• New Features Have Been Added:
- Stretch Function in Modeller (Point Mode): Enables stretching polygons inward or outward.
- Language Support Expanded: Added Spanish, French, German, Portuguese, Simplified Chinese, Traditional Chinese, and Japanese.

• Bug Fixes and Enhancements:
- Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.



Previous Versions

Here you can find the changelog of DGArt since it was posted on our website on 2023-10-12 12:23:35. The latest version is 3.7 and it was updated on 2026-03-14 13:52:44. See below the changes in each version.

DGArt version 3.7
Updated At: 2025-11-03
Changes: Thank you for your feedback! New in this release: • New Features Have Been Added: - Stretch Function in Modeller (Point Mode): Enables stretching polygons inward or outward. - Language Support Expanded: Added Spanish, French, German, Portuguese, Simplified Chinese, Traditional Chinese, and Japanese. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.
DGArt version 3.6
Updated At: 2025-09-01
Changes: Sep 1, 2025 Version 3.6 Thank you for your feedback! New in this release: • New Features Have Been Added: - Bevel Function in Modeller (Polygon Mode): Adds bevels to polygons. - Boolean Function in Modeller (Polygon Mode): Select one object and ensure both are closed meshes. Choose from Subtract, Union, or Intersection. - Vortex Function in Modeller (Point Mode): Vortex points around their own center points. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.
DGArt version 3.4
Updated At: 2025-07-01
Changes: Jul 1, 2025 Version 3.4 Thank you for your feedback! New in this release: • New Features Have Been Added: - Thicken Function in Modeller (Polygon Mode): Adds thickness to open polygons. - New Project Library View: More options for listing projects, including thumbnail size and sorting by name. - Submit Artwork to DGArt Gallery: Submissions are subject to admin approval. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.
DGArt version 3.2
Updated At: 2025-05-01
Changes: May 1, 2025 Version 3.2 Thank you for your feedback! New in this release: • New Features Have Been Added: - Modeller Mode, Point Edit Mode: You can now select point loops. Select two points close to each other to loop select - useful for selecting point rings on cylindrical or round objects. It also works if the points are placed in an almost straight line. - Modeller Mode, Poly Edit Mode: Select by polygon face count. For example, with one triangle polygon in selection will select all triangle faces on the current object. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.
DGArt version 3.1
Updated At: 2025-04-02
Changes: Apr 2, 2025 Version 3.1 Thank you for your feedback! New in this release: • Major Features Have Been Added: - Animate Morph for an Object - Ensure that the morph object has the same vertex count as the original object and that its name includes the original name followed by - a dash and the morph name (e.g., name-morph1). - Select the original object, go to the Properties panel, and add the morph object. - The morph key will then be available in the timeline. - Animate Object Visibility - Animate Light Intensity and Color • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.
DGArt version 3.0
Updated At: 2025-03-01
Changes: Mar 1, 2025 Version 3.0 Thank you for your feedback! New in this release: • Major Features Have Been Added: - Animation feature added, with an option to enable or disable it. - Animation timeline added, supporting basic animations such as movement, rotation, and scaling for nodes. - Keyframe timing features, including linear, easing, etc. - Preview and render animation. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.
DGArt version 2.9
Updated At: 2025-02-01
Changes: Feb 1, 2025 Version 2.9 Thank you for your feedback! New in this release: • New Features Have Been Added: - Lathe Function in Modeler Polygon Mode: A new lathe function is now available in Modeler Polygon Mode. Spin a polygon around any axis to create objects such as vases, tires, or disc-shaped models. • Bug Fixes and Enhancements: - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.
DGArt version 2.8
Updated At: 2025-01-01
Changes: Jan 1, 2025 Version 2.8 Thank you for your feedback! New in this release: • New Features Have Been Added: - Draw Poly Function in Modeler Points Mode: A new draw poly function is now available in Modeler Points Mode. Two options are available: touch-point draw mode and draw-paint mode. - Add Camera at View: Quickly add a camera in perspective or orthographic view. • Bug Fixes and Enhancements: - Modeler Poly Limit Increased: The polygon limit in Modeler has been slightly increased. - Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.
DGArt version 2.7
Updated At: 2024-12-01
Changes: Dec 1, 2024 Version 2.7 Thank you for your feedback! New in this release: • New Features Have Been Added: - Bend Function in Modeler Points Mode: A new bend function is now available in Modeler Points Mode. • Bug Fixes and Enhancements: - Scene/Modeler Enhancements: Improvements to Array Clone, Circle Clone, and Random Clone features. - Various Enhancements and Fixes: Addressed multiple bugs and implemented several improvements.
DGArt version 2.6
Updated At: 2024-11-01
Changes: Nov 1, 2024 Version 2.6 Thank you for your feedback! New in this release: • New Features Have Been Added: - Skew Function in Modeler Points Mode: A new skew function is now available in Modeler Points Mode. - Points Clone in Scene Mode: Select the first object and then shift-select the second object to place clones of the first object at the position of the second object's points. • Bug Fixes and Enhancements: - Scene Array Clone, Circle Clone, and Random Clone Enhancements. - Various Enhancements and Fixes: Addressed multiple bugs and implemented several improvements.


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Downloads: 10
Updated At: 2026-03-14 13:52:44
Publisher: Heng Jia Liang
Operating System: IOS
License Type: Free Trial