🔍 WhatsIt
June 2024
Designed an AI assistant for individuals with aphasia, helping users predict missing words through voice input, potentially
benefiting over 2 million stroke survivors annually in North America.
Improved UI usability by 30% through stakeholder sessions with McGill’s Chronic Aphasia Group. Proposed features
like audio playback and multilingual support, achieving 80%+ accuracy in early testing across multiple language inputs.
🐔 Save The Chicken
December 2024
Developed a top-down action-adventure game for the Game Programming course at John Abbott College with Joseph Lehman,
where players escort a chicken through three levels filled with obstacles and enemies to reach the exit.
Created mechanics that disable combat when carrying the chicken, added health bars and power-ups, and defined clear victory and failure conditions to deliver a challenging and whimsical gameplay experience. Achieved a final grade of 93% for this project.