Felipe Duitama

Systems Engineer

Profile

Senior Software Engineer (Full Stack), specialized in frontend architecture and cloud-integrated systems, with over 12 years of experience delivering robust, scalable and maintainable software solutions. Using clean code principles, clear architectural boundaries, modular design and long-term maintainability, ensuring systems are easy to evolve, test and scale over time.

Strong focus on product-driven development and designing pragmatic architectures aligned with early-stage validation, with extensive experience using modern JavaScript/TypeScript frameworks and AWS-based serverless architectures.

Hands-on experience with asynchronous communication patterns, cloud-native services and interactive 3D solutions using Unity, WebGL and basic computer graphics concepts to build immersive, high-impact user experiences.

Actively using AI-assisted development tools and agents (e.g., GitHub Copilot) to enhance productivity and accelerate iteration, while maintaining high standards in clean code, scalability, testing and architectural integrity.

Proven ability to collaborate across product, design and engineering teams in agile, distributed environments.

Experience
3D Virtual Environment Solutions
Construction Technology Sector
Innovation Engineering
2015 - 2026
www.3dves.com
  • Led the design and development of web and mobile applications for the construction industry, addressing complex domain requirements.
  • Acted as technical reference and mentor, supporting team formation and promoting proactive, agile workflows.
  • Designed distributed solutions and microservice architectures, integrating multiple technologies within a unified ecosystem.
  • Led the migration to TypeScript, improving maintainability, static analysis and overall code quality.
  • Integrated Unity 3D with React via WebGL, delivering advanced interactive 3D experiences in the browser.
  • Developed augmented reality solutions using HoloLens, enabling immersive visualization and interaction.
  • Collaborated closely with UX/UI teams to ensure high usability, accessibility and performance.
  • Applied clean architecture principles to reduce technical debt and support long-term scalability.
Career Objective
To secure a Software Architect | Principal Software Engineer role in an international company (remote, hybrid or on-site) where I can contribute to systems, architectures and high-impact products, while continuing to grow toward principal or architect-level responsibilities in global engineering teams.
Education
University Education
Systems Engineering
2011 - 2020
Universidad Distrital Francisco José de Caldas
Bogotá, Colombia
Complementary Training
Unity Certified Developer
2017 - 2019
UNAD Naska Digital
Bogotá, Colombia
Conferences
2019 JSConf, NodeConf, Unity Developer Day
2021 CSSConf Colombia