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Showing results for tags 'math.random'.
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Hello guys! I'm working on one job script which is pizza delivery. Everything is working fine, but i wanted to give random salary after every customer. "fizu" mean the payment so i made random 5$ to 150$, but for some reason after every customer only give 18$ and not random. Any idea why this could happen? This is my code: fizu = math.random(5,150) addEventHandler("onColShapeHit", getRootElement(), function (thePlayer, sameDimension) if isElement(source) then if getElementType(thePlayer) == "player" then if sameDimension then local currentJob = startedJobs[thePlayer] if currentJob then local colData = getElementData(source, "pizzaCol") if colData and colData[1] == thePlayer then local carryingPizza = getElementData(thePlayer, "carryingPizza") or {} if carryingPizza[1] then local orderId = colData[2] if carryingPizza[1] == currentJob.pizzas[orderId] then local remainingPizzas = 0 local pizzaBoyElement = getElementData(thePlayer, "usingPizzaBoy") if isElement(pizzaBoyElement) then local pizzaBoyInventory = getElementData(pizzaBoyElement, "pizzaBoyInventory") or {} for k in pairs(pizzaBoyInventory) do remainingPizzas = remainingPizzas + 1 end end destroyElement(source) if remainingPizzas <= 0 then startedJobs[thePlayer] = nil setElementData(pizzaBoyElement, "pizzaBoyInventory", false) else currentJob.delivered[orderId] = true end exports.cl_core:giveMoney(thePlayer, fizu, "pizzaDelivered") setElementData(thePlayer, "usingPizzaBoy", false) setPedAnimation(thePlayer, false) setElementFrozen(thePlayer, false) triggerClientEvent(thePlayer, "pizzaDeliveredSuccessfully", thePlayer, orderId, remainingPizzas) exports.cl_hud:showInfobox(thePlayer, "s", "Sikeresen leszállítottad a pizzát! ") else exports.cl_hud:showInfobox(thePlayer, "e", "Ez a megrendelő nem ilyen pizzát kért!") end end end end end end end end )
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- math.random
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how can i make something this currentSkin = getElementModel(source) setElementModel(source,math.random(currentSkin ,28)) so, 28 or the currentskin
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I want make more than one function to math.random, when i click on a button, choose a function, for example god mode, or give weapons, how to make it? Sorry for my very bad english.
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- math.random
- random
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Hola quiero que me ayuden en algo estuve hace una tabla que cuando un jugador tome un vehículo y le salga cual quier texto por ejemplo en la tabla que hice puse estó. texto = {"Text", "Text2", "Text3"} function drawve() local screenW, screenH = guiGetScreenSize() dxDrawText("Carga Actual: "..texto[math.random(1, #texto)].."", (screenW * 0.3050) - 1, (screenH * 0.7844) - 1, (screenW * 0.6913) - 1, (screenH * 0.8900) - 1, tocolor(255, 255, 0, 255), 1.50, "default-bold", "center", "center", false, false, false, false, false) end Todo esta bien solo que cuando aparece se cambia rápidamente los nombres que puse en la tabla. y lo que quiero hacer es que aparezca 1 pero con cual quier texto que salga uu
