The Forge - Latest posts https://forums.forge-vtt.com Latest posts Forever Stuck on Loading Setup Hey I know this was a year ago but I’m having this exact same problem. I tried to log in to my world, I picked the wrong person backed out and now I’m stuck on the setup page without anything showing. I’ve closed the server multiple times and nothing changes

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https://forums.forge-vtt.com/t/forever-stuck-on-loading-setup/171243#post_9 Sat, 21 Mar 2026 15:43:55 +0000 forums.forge-vtt.com-post-282184
Custom Module does not work in Forge, empty compendiums { "id": "hunter-class", "title": "Hunter Class", "version": "1.0.0", "compatibility": { "minimum": "13", "verified": "13" }, "authors": [ { "name": "Fennrys", "flags": {} } ], "flags": { "canUpload": true, "hunter-class": { "pf2e-homebrew": { "featTraits": { "rush-1": "Rush 1", "rush-2": "Rush 2", "rush-3": "Rush 3", "rush-4": "Rush 4", "hunter": "Hunter" } } } }, "packs": [ { "name": "actions", "label": "Actions", "path": "packs/actions", "type": "Item", "system": "pf2e", "ownership": { "PLAYER": "OBSERVER", "ASSISTANT": "OWNER" } }, { "name": "class", "label": "Class", "path": "packs/class", "type": "Item", "system": "pf2e", "ownership": { "PLAYER": "OBSERVER", "ASSISTANT": "OWNER" } }, { "name": "effects", "label": "Effects", "path": "packs/effects", "type": "Item", "system": "pf2e", "ownership": { "PLAYER": "OBSERVER", "ASSISTANT": "OWNER" } }, { "name": "feats", "label": "Feats", "path": "packs/feats", "type": "Item", "system": "pf2e", "ownership": { "PLAYER": "OBSERVER", "ASSISTANT": "OWNER" } }, { "name": "items", "label": "Items", "path": "packs/items", "type": "Item", "system": "pf2e", "ownership": { "PLAYER": "OBSERVER", "ASSISTANT": "OWNER" } }, { "name": "spells", "label": "Spells", "path": "packs/spells", "type": "Item", "system": "pf2e", "ownership": { "PLAYER": "OBSERVER", "ASSISTANT": "OWNER" } }, { "name": "features", "label": "Features", "path": "packs/features", "type": "Item", "system": "pf2e", "ownership": { "PLAYER": "OBSERVER", "ASSISTANT": "OWNER" } }, { "name": "subclasses", "label": "Subclasses", "path": "packs/subclasses", "type": "Item", "system": "pf2e", "ownership": { "PLAYER": "OBSERVER", "ASSISTANT": "OWNER" } } ], "packFolders": [ { "name": "Hunter Class", "sorting": "m", "packs": [ "actions", "class", "effects", "feats", "items", "spells", "features", "subclasses" ], "color": null } ], "description": "" }

in the root there is module.json, .gitattributes, and /packs

inside /packs is

  • Actions
  • Class
  • Effects
  • Feats
  • Features
  • Items
  • Spells
  • Subclasses
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https://forums.forge-vtt.com/t/custom-module-does-not-work-in-forge-empty-compendiums/187476#post_6 Fri, 20 Mar 2026 23:20:36 +0000 forums.forge-vtt.com-post-282100
Custom Module does not work in Forge, empty compendiums Send me your module.json pack section and the module folder layout and I’ll audit the structure line by like.

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https://forums.forge-vtt.com/t/custom-module-does-not-work-in-forge-empty-compendiums/187476#post_5 Fri, 20 Mar 2026 07:23:08 +0000 forums.forge-vtt.com-post-282006
Kingmaker campaign - Reclaim the stolen lands and build your own kingdom [ONLINE] [PAID 15$] [NO EXPERIENCE WITH THE SYSTEM REQUIRED] [2 PLAYERS REMAINING] :crossed_swords:
Pathfinder2e Remastered

:calendar:
We play once every two weeks on Mondays 2026-03-23T00:00:00Z UTC

:scroll:
Kingmaker is one of the most acclaimed Pathfinder campaign, and it has been recently rewrote for the Second Edition. Come play with us in this sandbox campaign full of Hexploration, realm building, combat and roleplay and found your perfect kingdom!

:memo:
We’ll use Foundry to play and discord to voice chat!

Both beginners and experienced players are welcome in this game.

You can join this campaign at:

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https://forums.forge-vtt.com/t/kingmaker-campaign-reclaim-the-stolen-lands-and-build-your-own-kingdom-online-paid-15-no-experience-with-the-system-required-2-players-remaining/187930#post_1 Thu, 19 Mar 2026 22:16:52 +0000 forums.forge-vtt.com-post-281979
Player connection lost to the server when rolling dice from character sheet [Cosmere RPG] Hey there.

Can your player check and see if this issue persists with few other browsers, such as Firefox, Chrome, and Edge (Making sure hardware acceleration is enabled for all of them). It is possible this could be caused by their browser extensions, and possibly even antivirus software, if they have it.

Also, they should have the browser console open (F12) when they connect next time and roll the dice, the browser console then should give us more specific information in that moment.

Let us know the results of those suggested steps.

-Aki

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https://forums.forge-vtt.com/t/player-connection-lost-to-the-server-when-rolling-dice-from-character-sheet-cosmere-rpg/187739#post_2 Thu, 19 Mar 2026 16:08:26 +0000 forums.forge-vtt.com-post-281933
How to share access to your Assets Library Hello, I am trying to use this mod to sync down my assets on foundry v13, and it keeps telling me my API key is not valid. I’m copying the API key directly from my forge account page into the mod, so I’m not sure why it thinks it is invalid.

Error: Forge VTT | Asset Sync: please set a valid API Key in Settings before attempting to sync!
    at ForgeAssetSync.sync (assets-sync.js:117:19)
    at async ForgeAssetSyncApp._onClickSyncButton (assets-sync.js:1101:13)

Here’s the code snippet. Looks like it’s making a webcall to check validity? Btw I edited the js to print the apiKey it has at this point to console, and it’s definitely correct to what I copied from my account.

        if (!apiKey || !apiKey?.length || !ForgeAPI.isValidAPIKey(apiKey)) {
            await this.setStatus(ForgeAssetSync.SYNC_STATUSES.NOKEY);
            throw Error("Forge VTT | Asset Sync: please set a valid API Key in Settings before attempting to sync!");
        }

Is this perhaps a version compatibility issue? Any suggestions would be much appreciated!

UPDATE: I’m an idiot who was copying the wrong field in (got the share link and didn’t scroll down far enough to see the actual key). Looks like it’s running now.

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https://forums.forge-vtt.com/t/how-to-share-access-to-your-assets-library/1403#post_8 Thu, 19 Mar 2026 02:26:36 +0000 forums.forge-vtt.com-post-281881
Custom Module does not work in Forge, empty compendiums It’s been a few days. Has anyone looked at the module yet?

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https://forums.forge-vtt.com/t/custom-module-does-not-work-in-forge-empty-compendiums/187476#post_4 Wed, 18 Mar 2026 23:20:07 +0000 forums.forge-vtt.com-post-281841
Hawthorne Guild [D&D 5e] [Persistent World] [Forgotten Realms] [Beginner Friendly] [LFP] [LFDM] For those looking to join this week, our Death Curse and Dread Empire events are also still ongoing, featuring a tie-in to the Tomb of Annihilation module and a new villainous faction seeking to conquer the Sword Coast!

Server Information

Player Guidelines

Join us today: Hawthorne Guild

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https://forums.forge-vtt.com/t/hawthorne-guild-d-d-5e-persistent-world-forgotten-realms-beginner-friendly-lfp-lfdm/180818#post_10 Wed, 18 Mar 2026 16:59:33 +0000 forums.forge-vtt.com-post-281803
Player connection lost to the server when rolling dice from character sheet [Cosmere RPG] Hi, we are currently having this problem on one of our games. One of our players has been having problems with their character sheet. The title basically explains the problem: when try click on a skill and try make any kind of roll from the sheet (but not the chat with Dice Tray), they are kicked out of connection and immediately back, without performing the roll.This is rather strange, because it has only happen to them. When another player does the roll, it performes smoothly, without any error. I attach some screenshots they have sent me.

For more information, we are using the latest version of both foundry, the Cosmere RPG system module, and the Stormlight Handbook module by the time being of today.

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https://forums.forge-vtt.com/t/player-connection-lost-to-the-server-when-rolling-dice-from-character-sheet-cosmere-rpg/187739#post_1 Tue, 17 Mar 2026 19:09:30 +0000 forums.forge-vtt.com-post-281688
Compendium library Dnd Beyond issues Yes I can import stuff now, but it’s still impossible (for me, at least) to check it before importing it from the compendium directly into the vtt. If I double click on something that is still in the compendium it still won’t show anything. I just get an empty window which size changes based on what I’m clicking on, it’s bigger if it’s a monster for example and smaller if it’s an item.

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https://forums.forge-vtt.com/t/compendium-library-dnd-beyond-issues/170616#post_16 Mon, 16 Mar 2026 21:32:59 +0000 forums.forge-vtt.com-post-281601
Custom Module does not work in Forge, empty compendiums Hello, I’ve sent you a copy of my module. Looking forward to a response.

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https://forums.forge-vtt.com/t/custom-module-does-not-work-in-forge-empty-compendiums/187476#post_3 Mon, 16 Mar 2026 20:14:16 +0000 forums.forge-vtt.com-post-281587
Barbarians of Lemuria Mythic Plus/Dicey Tales campaign - Biweekly Sundays at 8 pm EST Biweekly - Sundays at 8 pm EST

We are starting a Barbarians of Lemuria Mythic Plus Edition and Dicey Tales campaign. Dicey Tales is a pulp adventure game covering the entire gamut of the pulp genre that uses the BoL game rules.

We will switch between the two occasionally when we feel like switching at the conclusion of a story arc or adventure series.

We will begin things in Dicey Tales, playing a pulp-era mystery men/masked vigilante setting dripping with hardboiled, rain-filled noir aesthetic, fighting against a corrupt city and those who rot it to its core. Think The Shadow/The Spider/Batman/Daredevil meets Sin City.

U.S. EST here.

If you do not yet know how to play, do not worry! We will provide game materials, tools, etc. and help get you up to speed in no time! This is a rules-lite RPG that is extremely fun to play and captures pulp action brilliantly.

In Barbarians of Lemuria Mythic Plus Edition the group will be aiding Krongar the mighty barbarian achieve his destiny while carving out legends for themselves along the way that will be spoken of in the Crimson Edda.

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https://forums.forge-vtt.com/t/barbarians-of-lemuria-mythic-plus-dicey-tales-campaign-biweekly-sundays-at-8-pm-est/187576#post_1 Sun, 15 Mar 2026 11:37:34 +0000 forums.forge-vtt.com-post-281376
Custom Module does not work in Forge, empty compendiums Hey fennrys,

We would have to take a look at your module itself to be able to say if it’s not structured properly.
You can send us an email at [email protected] with the module attached or linked if its on git, we’ll see what’s happening with it from there.

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https://forums.forge-vtt.com/t/custom-module-does-not-work-in-forge-empty-compendiums/187476#post_2 Sun, 15 Mar 2026 11:21:20 +0000 forums.forge-vtt.com-post-281375
Image quality shrinking when importing?


I attempt to upload this image above, but when it gets imported, the quality is notably lossy! (Uploaded to imagechest so it doesn’t degrade here.)

It ends up looking like this;

Am I doing something wrong? I upload the images as png.

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https://forums.forge-vtt.com/t/image-quality-shrinking-when-importing/187573#post_1 Sun, 15 Mar 2026 07:20:27 +0000 forums.forge-vtt.com-post-281371
Custom Module does not work in Forge, empty compendiums Hello, i have a small custom module containing a homebrew class for the pf2e system. It works perfectly fine on every non-forge install of Foundry i’ve tested it on. My friend even got it working on an older version of pf2e and foundry than the one I’m using. The import wizard claims that it has successfully imported the module, and it has all of the appropriate compendiums that it should, however all of those compendiums but one are completely empty. I’ve messed with the module.json file so that there’s no nesting since apparently the import wizard doesn’t like that and it still didn’t do anything. When i export the module after it’s been imported it’s now magically smaller than it was going in which tells me that the import wizard is scrubbing 99% of the module content for reasons this lowly non-wizard cannot possibly fathom. If anyone can help with explaining why this is happening, and more importantly, how to make it stop, that would be greatly appreciated.

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https://forums.forge-vtt.com/t/custom-module-does-not-work-in-forge-empty-compendiums/187476#post_1 Sat, 14 Mar 2026 18:42:57 +0000 forums.forge-vtt.com-post-281234
Compendium library Dnd Beyond issues Hey @nefer1978 @thedungeondruid @loziobenofficial

Sorry for the delay on our part, turns out this issue was quite a hurdle.

I’m happy to say that we’ve finally gotten Forge Compendium browser working with v13, you should be able to import DDB content properly once more.

Please let us know if you’re seeing any other issues with this.

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https://forums.forge-vtt.com/t/compendium-library-dnd-beyond-issues/170616#post_15 Sat, 14 Mar 2026 10:11:10 +0000 forums.forge-vtt.com-post-281181
Folders/Organization for the Your Games screen Very cool. Looking forward to see what’s in the works!

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https://forums.forge-vtt.com/t/folders-organization-for-the-your-games-screen/187194#post_3 Thu, 12 Mar 2026 18:11:42 +0000 forums.forge-vtt.com-post-280886
Folders/Organization for the Your Games screen Hey there, thanks for your feedback!

I’ll pass on this post to our UI/UX folks for review, we’re making big changes to UI so I hope they’ll be able to pick up some ideas from here to cram into that project.

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https://forums.forge-vtt.com/t/folders-organization-for-the-your-games-screen/187194#post_2 Thu, 12 Mar 2026 17:11:03 +0000 forums.forge-vtt.com-post-280880
Folders/Organization for the Your Games screen Howdy! Long-time user of Forge, love the system and support. I have a tiny feature request, and I couldn’t find anything similar requested via searches.

Would it be possible to create folders, categories, tags, or another method for organizing the Games list? Specifically, the “Your Games” page. It does have a “Favorite” star feature, a search bar at the top, and a “Create New Game” button, but that’s the only UI I can see for navigating the list.

I run several games a week, and I make templates of various systems/campaigns, then copy them for instances of specific games. As such, I have several similarly-named campaigns, and navigating between them, the other unique games I run, the games I play in, and the games I have played in before has become a minor inconvenience. It would be great to have some way to quickly navigate the list of games without needing to simply scroll through a large list.

For instance, I’d love to have a “Lancer” folder, a “D&D5E” folder, etc. Alternatively, it would be great to have a “Day of the Week” filter option to quickly toggle the day of game I’m working on, then see only games scheduled for that day of the week. Another possibility would be to have a “Template” or “Is Player” or “Is GM” tag/toggle to quickly filter between such games.

I’m sure my problem isn’t a commonly encountered one, and it truly isn’t the end of the world to simply scroll a bit, but I figured I’d ask about the possibility. Thanks!

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https://forums.forge-vtt.com/t/folders-organization-for-the-your-games-screen/187194#post_1 Wed, 11 Mar 2026 18:03:16 +0000 forums.forge-vtt.com-post-280766
Hawthorne Guild [D&D 5e] [Persistent World] [Forgotten Realms] [Beginner Friendly] [LFP] [LFDM] For those looking to join this week, our Death Curse and Dread Empire events are also still ongoing, featuring a tie-in to the Tomb of Annihilation module and a new villainous faction seeking to conquer the Sword Coast!

Server Information

Player Guidelines

Join us today: Hawthorne Guild

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https://forums.forge-vtt.com/t/hawthorne-guild-d-d-5e-persistent-world-forgotten-realms-beginner-friendly-lfp-lfdm/180818#post_9 Wed, 11 Mar 2026 16:59:54 +0000 forums.forge-vtt.com-post-280750
WAY OF THE WICKED - ONLINE PF1E - EVIL CAMPAIGN Lvl 1/20 - THURSDAYS 6:30 EST - PAID $30 - 1/6 SLOTS WAY OF THE WICKED - Pathfinder 1e

Game will play every Thursday 2026-03-12T22:30:00Z UTC2026-04-30T22:30:00Z UTC

How many times have you saved the world? This time, the world needs saving from you!

Recruited by a diabolic cult, you will perform all kinds of misdeeds in order to burn down the lawful good regime of Talingarde and build a new nation from its ashes.

Fight against city guards, paladins, angels, good dragons, and more! Saboteur strongholds, corrupt officers, start a war, manage your very own dungeon, and become the mastermind behind an evil organization!

“Way of the Wicked” is an adventure path for lawful evil characters, from levels 1 to 20. You can download the Player´s Guide for this campaign here: https://elliquiy.com/pics/Way_Wicked_Players_Guide.pdf

Both beginners and experienced players are welcome in this game.

This campaign will play every Thursday, from 6:30pm to 9:30pm EST. We will use Foundry VTT, and Discord for chat and call. New fresh campaign about to start!

You can join the adventure on this link:

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https://forums.forge-vtt.com/t/way-of-the-wicked-online-pf1e-evil-campaign-lvl-1-20-thursdays-6-30-est-paid-30-1-6-slots/187138#post_1 Tue, 10 Mar 2026 18:01:47 +0000 forums.forge-vtt.com-post-280651
EU/UK 18+ Fun & Friendly Community Discord Server Looking for DM's & Players Hi, I’d like to join if possible!

I’m from the UK, 41 years old.
Pretty new to RPGs, only played a few one shots at board game conventions and the like.
I’d like to try GMing once I have a bit more experience as a player.

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https://forums.forge-vtt.com/t/eu-uk-18-fun-friendly-community-discord-server-looking-for-dms-players/148579?page=4#post_66 Tue, 10 Mar 2026 12:07:28 +0000 forums.forge-vtt.com-post-280620
Explore Kaeval, The Undiscoved Lands [Time]: To be determined with the group once we have folk

[Platform]: Foundry/discord for voice

[Requirements]: computer that can run foundry and a functional mic

[Summary]: this is a homebrew campaign made in inspiration from many monster hunting works of fiction, from monster hunter, to the Witcher, to Attack on Titan. the campaign will be primarily exploration and combat, with a chunk of RP, and a small dosage of story just to keep things interesting and moving in some ways. Im not very good at synopsis so please ask as many questions as you wish id be more than happy to explain more! I am very open to anything from battlezoo and would be more than willing to take a look at any other 3rd party options or minor alterations to the rules to make some fun builds work in more fun or interesting ways.

Me the DM: I will be your DM, Phill, I have been playing TTRPGs for around 11 ish years, and I am 21 years old. I have been DMing for a few years, and am currently running a game with some friends thats been going on close to a year thats been going strong. I have about 2-3 years of expierence with pf2e specifically, and have been rather obsessed with it the entire time. I run a small just starting youtube channel and have a lot of fun making characters in pf2e. this is my second shot at finding a game since I went in with a preset time last time which turned out to not work very well lol.

[Costs]: session 0 is free, 15 USD per session.

Players: currently have 2 players with confirmed interest and am looking to start once I have 4 but will gladly accept up to 5 or 6 players!

Some Extra: characters are starting at level 3 as it is established figures who are invited for the expedition, we are also using free archetype and Automatic Bonus progression.

So if you have any interest, please reach out to me in DMs on discord! My name on there is Themightyphill.

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https://forums.forge-vtt.com/t/explore-kaeval-the-undiscoved-lands/187048#post_1 Mon, 09 Mar 2026 03:18:35 +0000 forums.forge-vtt.com-post-280497
Abomination Vaults Won't Import Hey there, can you open up the Browser Console with F12 and then click the Import button, when you do so the console will populate with information that should tell us what’s going wrong with the selected action.

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https://forums.forge-vtt.com/t/abomination-vaults-wont-import/186662#post_2 Sat, 07 Mar 2026 12:43:37 +0000 forums.forge-vtt.com-post-280091
Paid | Level 1 Start - DnD-5e | Curse of Strahd | Beginner Friendly | $25/3-4Hrs Level 1 Start - DnD-5e | Curse of Strahd | Beginner Friendly | $25
About the Adventure
In the dark lands of Barovia, a land swallowed by choking mists, there rules an ancient tyrant who does not sleep… and does not forget. Count Strahd von Zarovich is the land. His will is the wind. His gaze is upon you.

One does not arrive accidentally in Barovia, beyond the veil of the mortal world. The mists take you: draw you in, separate you from everything you once knew. Whether by fate, curse, or cruel invitation, you now stand within a realm cut off from hope. Here, souls are currency, faith is tested, and every flicker of light is hunted by darkness. Crooked trees claw at a bleeding sky and wolves howl hungrily across the Svalich Woods. The village bells toll for the dead more often than the living. And high above this valley trapped in perpetual gloom, looming over cliff and cloud, stands the sorrowful silhouette of Castle Ravenloft.

This campaign follows the legendary Curse of Strahd module, taking characters from Level 1 to Level 10 or more. You will begin as fragile wanderers caught in a nightmare and grow into figures capable of challenging the Devil of Barovia himself. Survival will require more than simple courage, strength, and wit. Beware, for Strahd is always watching… and he delights in breaking heroes slowly.

The Curse of Strahd is not a simple dungeon crawl. It is gothic horror, moral tension, psychological pressure. You will encounter tragic NPCs, impossible choices, ancient evils, and the question of what “hope” truly means in a land that feeds on despair. Will you rally the broken villages and ignite rebellion? Seek lost relics that can wound the immortal vampire lord? Attempt to redeem the irredeemable? Or will Barovia claim you as it has countless others, adding your soon-forgotten story to its endless graveyard?

The question is not whether you can escape, but whether you can survive long enough to try.

Game Links:

Game Details:
• Weekly / Monday & Wednesday - 4:00 PM MST
• Players: 4–5
• System: D&D 5e
• Levels: 1–10(With potential for up to Level 15)
• Tone: Gothic Horror, Dark Fantasy, High-Tension Roleplay
• Platform: FoundryVTT for Maps/Gameplay
• Voice: Discord
• Character Sheets: FoundryVTT (or D&D Beyond)

This campaign welcomes Table-Top RPG players of all experience levels, both newcomers and veterans alike. If you enjoy immersive storytelling, meaningful roleplay, personalized character arcs, dark themes, and a villain who actively engages with the party, this table is for you.

Respect for the GM and party during game-play is mandatory. Collaboration is key. We are here to have fun building a story together, & horror is most powerful when everyone on the team fights back together.

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https://forums.forge-vtt.com/t/paid-level-1-start-dnd-5e-curse-of-strahd-beginner-friendly-25-3-4hrs/186804#post_1 Sat, 07 Mar 2026 04:56:23 +0000 forums.forge-vtt.com-post-280056
Importing Worlds/Modules/Systems - W/ Video Tutorial My partner is trying to upload our ongoing world, but when we load into it, all the assets that we have put in for character art and tokens are missing. We can’t even click the broken ones to relink them from the forge assets folder; they’re entirely unresponsive. We’ve tried the previous solutions in this thread like zipping and unzipping or using different browsers but none have worked. Any ideas how to fix this?

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https://forums.forge-vtt.com/t/importing-worlds-modules-systems-w-video-tutorial/454?page=2#post_39 Fri, 06 Mar 2026 15:16:10 +0000 forums.forge-vtt.com-post-279901
The land of two suns Game’s Title>

Date/Time/Time Zone: every other saturday next session 3/21
@7pm est till 11pm est

Party Size: currently 5 currently lvl 9

Game System: (DND 5E 2024)

Played On: (Foundry VTT with Discord Voice )

**Campaign Summary **:
The world of Elimastar was once a single continent with one sun. Only the races of humans, elves, dwarves, halflings, and gnomes inhabited the world. There was peace, law, and order across the land.

One day 98 years ago, a comet, only know to this day as Jormunder, smashed into the sun. This comet broke the sun into 2 and crashed into our planet, releasing magic into this world. The once great continent splintered into 5 pieces, this is remembered as the Sundering. Many of the inhabitants watch the lands split and their family and community torn apart. And when the comet crashed, it shattered into 50 fragments, scattering fragments across the entire world.

With magic now in this world, beasts grew into monsters, but new races came to be as well. Filled with horror and anger, the old races imparted their trauma onto the new races and shunned them. The old races made many as slaves and left the rest to die in the sea. The survivors found refuge on the other splintered continents and began new civilizations.

Game info: This is a Homebrew Campaign that weve been playn for about a year now. this group has been together for 8+ years. We are a good group of players looking to add another player, as one of my long time friends had to leave for life reasons. If picked you may become a part of other long running campiagns. Weve done 3 so far I have got another one in the works ,when this one ends hopefully not for atleast another 11 lvls.

The current status of the group is lvl 9. and palyers are as follwed (orc Paladin) (human Sorcerer) (Kobold Barbarian) (Dwarf Artificer) (Tabaxi Rouge)

If you have any more questions just ask, ill reply as quick as i can. We will be making our decission this upcoming saturday, and will message the player after the group decides. then a session zero with more campiagn details. TY and have a great day

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https://forums.forge-vtt.com/t/the-land-of-two-suns/186714#post_1 Fri, 06 Mar 2026 04:36:02 +0000 forums.forge-vtt.com-post-279878
Abomination Vaults Won't Import

hello i’m having some trouble importing Abomination Vaults for PF2E into my forge foundry world. when i try to import it on just foundry on my desktop it works just fine but when i try on forge the import button doesn’t show up at all and clicking the import on the top right does not do anything. Any help is appreciated

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https://forums.forge-vtt.com/t/abomination-vaults-wont-import/186662#post_1 Thu, 05 Mar 2026 21:27:05 +0000 forums.forge-vtt.com-post-279802
[DnD5E] Curse of Strahd: Honor Mode Update: Only 1 group left!

➱ Sunday Group - 1/5 (2 players needed to start)

Get your one way ticket to Barovia, and join us in trying to save the land from the many horrors haunting the nights.

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https://forums.forge-vtt.com/t/dnd5e-curse-of-strahd-honor-mode/182155#post_3 Thu, 05 Mar 2026 21:11:09 +0000 forums.forge-vtt.com-post-279792
Compendium library Dnd Beyond issues Still no updates? It’s been months already. Considering we’re paying money for something that is not even possible to use, we deserve at least to know what are you doing in that regard.
The D&D Beyond Integration is literally the only reason I’ve chosen the Story Teller Plan, and it really feels like I’m wasting my money.
Thank you, have a nice day.

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https://forums.forge-vtt.com/t/compendium-library-dnd-beyond-issues/170616#post_14 Thu, 05 Mar 2026 07:54:04 +0000 forums.forge-vtt.com-post-279737
[LFP][$25/session][[Daggerheart][Wednesdays @ Noon CT] Apocalypse Riders! Apocalypse Riders is a western-themed Daggerheart game with a hefty dose of marinara added in. Mixing the spaghetti western with Daggerheart’s Colossus of the Drylands campaign frame, this beginner-friendly game pits the titans of industry - the mining concerns harvesting the essentia that keeps the world running - against the titans of the old gods, risen to defend motherlodes of the stuff.

This game will explore themes around the price of civilization, the price of conservation, and finding a balance between them. Take Princess Mononoke, Shadow of the Colossus, and a Fistful of Dollars and toss them in a blender, and that should give you the tone I’m aiming for!

Currently scheduled for Wednesdays at Noon, Central time USA.

Prices can be discussed on a case-by-case basis for players with unusual circumstances (military, student, and others).

Game listing here!

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https://forums.forge-vtt.com/t/lfp-25-session-daggerheart-wednesdays-noon-ct-apocalypse-riders/186578#post_1 Wed, 04 Mar 2026 20:25:46 +0000 forums.forge-vtt.com-post-279661
Hawthorne Guild [D&D 5e] [Persistent World] [Forgotten Realms] [Beginner Friendly] [LFP] [LFDM] For those looking to join this week, our Death Curse and Dread Empire events are also still ongoing, featuring a tie-in to the Tomb of Annihilation module and a new villainous faction seeking to conquer the Sword Coast!

Server Information

Player Guidelines

Join us today: Hawthorne Guild

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https://forums.forge-vtt.com/t/hawthorne-guild-d-d-5e-persistent-world-forgotten-realms-beginner-friendly-lfp-lfdm/180818#post_8 Wed, 04 Mar 2026 18:47:38 +0000 forums.forge-vtt.com-post-279623
EU/UK 18+ Fun & Friendly Community Discord Server Looking for DM's & Players Hi, if an invite could be thrown my way would be greatly appreciated!!

Im from the uk
Begrudgingly turning 30 next month
I have a varied amount of experience in both PC and DM, i have run a couple of one shots and i have played in around 8 sessions of a campaign. I am currently building a full scale campaign at this time. Not much experience though.
I am happy to DM or play tbf.

Hope to speak to you soon!

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https://forums.forge-vtt.com/t/eu-uk-18-fun-friendly-community-discord-server-looking-for-dms-players/148579?page=4#post_65 Sun, 01 Mar 2026 19:24:52 +0000 forums.forge-vtt.com-post-279206
[Fridays 7:30 PM EST] [D&D 2024] Dungeons of Drakkenheim DnD 5ed - 2024 Rules

New Campaign! Need one player to start!

2026-02-28T00:30:00Z UTC

Fifteen years ago, Drakkenheim fell from grace.
An eldritch storm of falling stars shattered the city, leaving behind twisted ruins soaked in alien magic. What remains is a poisoned urban wasteland where factions clash, monsters stalk the streets, and reality itself feels unstable.

This is a dark fantasy campaign steeped in cosmic horror, political intrigue, and dangerous exploration. You will navigate a nonlinear, open-ended city filled with over 20 unique ruined locations, uncovering secrets through rumors, personal quests, and hard choices that shape the fate of Drakkenheim.

Power comes at a cost. Every expedition risks corruption, madness, or worse — but for those brave enough to venture into the ruins, unimaginable rewards await.

Will you survive Drakkenheim… or become another ghost in its streets?

join Here: https://startplaying.games/adventure/cml78fw2g00mdi604wqie0rww?ref=ckyc3jqdf3yk8bopk6vi5dfif

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https://forums.forge-vtt.com/t/fridays-7-30-pm-est-d-d-2024-dungeons-of-drakkenheim/186103#post_1 Fri, 27 Feb 2026 00:43:27 +0000 forums.forge-vtt.com-post-278820
[$18/Session][Saturday's 8PM CST] Myth Speakers to Revenge of the Runelords - First Session! Myth Speakers is the first Paizo adventure path using the new mythic rules. This group has three players, looking for one to two more players. The group has conducted the session zero and is ready to start playing this Saturday. The group plans to jump to Revenge of the Runelords after completing the Myth Speaker adventure path. Check out the full ad on Start Playing.

The campaign uses the following variant rules:

  • Free Archetype
  • Modified Automatic Bonus Progression (Fundamental Runes only)
  • Gradual Ability Boost

I run a high-automation, combat-heavy, lite role-play campaign with a focus on player agency. You can see my GM reviews and profile here.

If you have any questions, please contact me through the Start Playing messaging system, as I do not check this forum.

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https://forums.forge-vtt.com/t/18-session-saturdays-8pm-cst-myth-speakers-to-revenge-of-the-runelords-first-session/186045#post_1 Thu, 26 Feb 2026 18:18:22 +0000 forums.forge-vtt.com-post-278728
EU/UK 18+ Fun & Friendly Community Discord Server Looking for DM's & Players
  • :feather:What country you live in. USA
  • :feather:Your age. Older than most, really. See Exp below
  • :feather: How much experience you have (new players welcome). I have 45 years of RPG, 35 years of CBRPG, and 25 years of hosting VTTs
  • :feather: If you can offer to DM or would like to try out DMing even for the first time (new starting DM’s looking for experience are welcome - help and support is offered). Yes, I have DM most of the gaming time listed. I teach systems and VTT platforms to support the hobby.
    Semi-retired, so I play morning games and late-night sessions for players in all time zones …
  • I like to dip my toes into this great idea as a Player and a possible DM/GM game referee.

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    https://forums.forge-vtt.com/t/eu-uk-18-fun-friendly-community-discord-server-looking-for-dms-players/148579?page=4#post_64 Mon, 23 Feb 2026 20:04:08 +0000 forums.forge-vtt.com-post-278338
    EU/UK 18+ Fun & Friendly Community Discord Server Looking for DM's & Players Hey there!
    Bit late to the party but thought I’d shoot my shot anyway!

    UK
    29
    about 6 months experience in Pathfinder, and theoretical experience with D&D (Alot of podcasts and Youtube videos, as well as BG3, and other video game TTRPGs)
    Not at this moment, no. Maybe once I get more comfortable with TTRPG groups!

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    https://forums.forge-vtt.com/t/eu-uk-18-fun-friendly-community-discord-server-looking-for-dms-players/148579?page=4#post_63 Mon, 23 Feb 2026 00:43:35 +0000 forums.forge-vtt.com-post-278244
    Setting up concurrent games on different versions Hey there.

    This is a fairly common question with somewhat complicated answer.

    In short, it is possible to do what your asking, but to do it reliably, you need to be on the Story Teller tier, which you are, and to have Game Manager enabled, which provides the feature to set your world to a particular Foundry version.

    To make this work you need to be aware not to use any of the same modules across both systems, as Forge gives you access to version of the modules for all worlds and so the modules would need to updated/downgraded to match the Foundry version each time they are used.

    So all in all, it is possible, but you need to be very careful when updating.

    I’d also like to add that, due to popular demand, new features are being worked on to make this much easier. Feature release is still TBD though, so stay tuned for updates!

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    https://forums.forge-vtt.com/t/setting-up-concurrent-games-on-different-versions/185604#post_2 Sun, 22 Feb 2026 11:22:08 +0000 forums.forge-vtt.com-post-278122
    Operation: Blackvault – Tactical Dark Fantasy Campaign [LFP][Paid][Online][GMT/] Game System:
    D&D 5E (2014 ruleset)

    When do you play:
    Sunday at 1PM GMT
    Sessions run approximately 3–4 hours.
    Short campaign (6–8 sessions).

    Brief Description of the game/setting/premise:
    Operation: Blackvault is a tactical dark fantasy campaign inspired by “hunters become the hunted” survival thrillers like Predator

    You are an elite mercenary company sent deep into hostile wildlands on a high-risk extraction mission. The objective should be simple.

    It isn’t.

    Expect dynamic, terrain-driven combat, intelligent enemies, escalating tension, and meaningful teamwork. This is combat-forward but story-driven, your company’s identity and cohesion matter just as much as your skill in battle.

    You are professionals.
    But something out there is hunting you.

    Additional Details:
    • Starting Level: 5
    • Stats: Standard Array
    • Allowed Sources: PHB (2014), Xanathar’s Guide, Tasha’s Cauldron, Eberron: Rising from the Last War
    • Session 0 included to create characters and establish the mercenary company
    • Foundry VTT for maps and automation
    • Discord for voice

    This is a paid game run through StartPlaying. Booking link available upon request.

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    https://forums.forge-vtt.com/t/operation-blackvault-tactical-dark-fantasy-campaign-lfp-paid-online-gmt/185615#post_1 Sat, 21 Feb 2026 23:51:19 +0000 forums.forge-vtt.com-post-278042
    Setting up concurrent games on different versions Hi, I’m wondering what may be the best way to go about this. I have separate games that have to be run at the same time, and two foundry licenses.

    One is Lancer that is ran on Foundry v12,
    The other is Starfinder 2e that is ran on v13.

    I’m trying to see how to have modules for each version downloaded and set up (with potentially the same module being used on different versions such as Bar Brawl), and each game running at once. Or if I’ll need instead two forge accounts to get this working.

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    https://forums.forge-vtt.com/t/setting-up-concurrent-games-on-different-versions/185604#post_1 Sat, 21 Feb 2026 22:28:57 +0000 forums.forge-vtt.com-post-278015
    Server update changelog February 20th 2026

    • Disabling caching on all .json files in user assets. This makes the behaviour more predictable of modules which rely on such files, such as World Setting Sync, Moulinette, etc…
    • Improve assets CDN to handle some rare cases of relative imports from within Foundry. This fixes a long standing issue with the Cabinet des Murmures system and its premium modules.
    • Updates to internal processes and tools.
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    https://forums.forge-vtt.com/t/server-update-changelog/3635?page=16#post_320 Fri, 20 Feb 2026 18:09:14 +0000 forums.forge-vtt.com-post-277717
    Server update changelog February 18th 2026

    • Improve “Create Game” button behaviour when Game Manager is disabled.
    • Increase data padding during premium installs. This will make premium installs more reliable overall, and resolves some issues seen with installing the latest version of Ember.
    • Updates to internal processes and tools.
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    https://forums.forge-vtt.com/t/server-update-changelog/3635?page=16#post_319 Fri, 20 Feb 2026 18:06:22 +0000 forums.forge-vtt.com-post-277716
    D&D 5E 2024 Savage Tide Campaign Timing worked out then. Yes, I am still interested and every other friday sounds even better. Rogue it is :wink:

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    https://forums.forge-vtt.com/t/d-d-5e-2024-savage-tide-campaign/182911#post_7 Thu, 19 Feb 2026 23:03:24 +0000 forums.forge-vtt.com-post-277631
    D&D 5E 2024 Savage Tide Campaign Hey,

    Appreciate you reaching out. Yeah, session 1 is tomorrow, so it might be a little late to get you in there. We play every other Friday, so being out next week is no biggie.

    We had 5, but our bard literally ghosted us an hour into Session 0. I guess he didn’t like that it wasn’t really playing and was more about teaching the newbies about Foundry.

    I’ll send you a link to our Discord if you want to play still. We can work out details there. Have plenty of spell slingers so something martial or rogue is would be helpful.

    Sean~

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    https://forums.forge-vtt.com/t/d-d-5e-2024-savage-tide-campaign/182911#post_6 Thu, 19 Feb 2026 18:38:25 +0000 forums.forge-vtt.com-post-277589
    D&D 5E 2024 Savage Tide Campaign I dig it!
    Looks well put together and seemed to flow well.
    Im in!

    Biggest question? Session zero or one date?
    I have to go out of town next wkend for a site walk for work… but afterwards 100% committable.

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    https://forums.forge-vtt.com/t/d-d-5e-2024-savage-tide-campaign/182911#post_5 Thu, 19 Feb 2026 16:07:25 +0000 forums.forge-vtt.com-post-277560
    Hawthorne Guild [D&D 5e] [Persistent World] [Forgotten Realms] [Beginner Friendly] [LFP] [LFDM] For those looking to join this week, our Death Curse and Dread Empire events are also still ongoing, featuring a tie-in to the Tomb of Annihilation module and a new villainous faction seeking to conquer the Sword Coast!

    Server Information

    Player Guidelines

    Join us today: Hawthorne Guild

    ]]>
    https://forums.forge-vtt.com/t/hawthorne-guild-d-d-5e-persistent-world-forgotten-realms-beginner-friendly-lfp-lfdm/180818#post_7 Wed, 18 Feb 2026 17:49:54 +0000 forums.forge-vtt.com-post-277444
    Abomination Vaults When the mysterious lighthouse called Gauntlight glows with baleful light, the people of Otari suspect that it’s an ominous prelude to sinister events. Heroes must explore the ruins around the lighthouse and delve into the dungeon levels below. Hideous monsters, deadly traps, and vengeful ghosts all await the heroes who dare to enter the sprawling megadungeon called the Abomination Vaults!

    Slots Available: 5
    System Used: Pathfinder 2nd Edition
    Style: Voice
    Session Duration: 3h
    Schedule: Weekly on Thursdays at 2026-02-20T01:00:00Z UTC
    Requirements: Free accounts on Foundry, Forge and Discord
    Payment: USD 15,00 per player per session. You only have to pay for the first four sessions if you decide to continue past the fourth session, that way, you can see if you jive with the group and the DM :slight_smile:

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    https://forums.forge-vtt.com/t/abomination-vaults/185061#post_1 Mon, 16 Feb 2026 20:51:09 +0000 forums.forge-vtt.com-post-277115
    Sky King's Tomb This sounds excellent. The time-slot works for me perfectly. I have over five years experience playing Pathfinder 2E and I tend to play support roles or a Tank type character. I am a team player and well I can’t promise to make every session. I can’t promise that I get plenty of notice if I’m not gonna be able to make it.

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    https://forums.forge-vtt.com/t/sky-kings-tomb/184366#post_2 Mon, 16 Feb 2026 16:33:28 +0000 forums.forge-vtt.com-post-277057
    Player voice chat pictures Hi there. I have an issue where some of my player chat profile pics are of the picture on their character sheets, while other players have their forge avatar picture displayed during gameplay. Is there a way that I can make all chat pictures of their player character sheet picture? Thanks!

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    https://forums.forge-vtt.com/t/player-voice-chat-pictures/185026#post_1 Mon, 16 Feb 2026 15:01:55 +0000 forums.forge-vtt.com-post-277032
    [LEARN TO PLAY] The One Ring 2e Tales from the Lone Lands Time: 10:40pm EST weekly on Tuesdays - On occasion games might be at 8:30 pm EST instead
    Session Length: 2-3 Hours
    Title: The One Ring 2e Tales of the Lone Lands Learn to Play
    System: The One Ring 2e
    Platform: Foundry with Voice through Discord
    Availability: 3/4 slots currently filled
    Tone: Educational, Chill Learning Environment specifically for New Players or those with little experience
    COST: Free Game

    Description:
    The One Ring 2e is a fun narrative game set in the world of JRR Tolkien - I wanted to create this campaign specifically to introduce new Players to the game in a tutorial manner. We will go over Session Zero and Character Creation step by step to on-board you to the game. Players are encouraged to ask me, the GM, to stop to explain rules and interpretations as we go along.

    Character creation:
    We will go over PC Creation and Session Zero in the First Session

    Goals:
    Players will create PCs engage in a Campaign that should last 10-20 sessions depending on interest and Roleplay

    Requirements:
    Discord voice and able to join Foundry.

    Experience:
    I have been a GM for several systems since 2020 for a variety of different game systems including D&D 5e, Pathfinder 2e, Cyberpunk RED, Shadowrun 5e, Old School Essentials and more. I love Tolkien and Middle Earth and also love The One Ring 2e

    Note:
    If any aspect of this ad was confusing feel free to DM me to ask about it, that’s the point of the whole game. I will wait until we have a full Fellowship and then we can figure out a starting week for the Campaign.

    Also, don’t feel that you require any familiarity with the system as I’ll set aside time to go over PC creation with you. I’d prefer little to no experience as learning the system fits the campaign premise.

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    https://forums.forge-vtt.com/t/learn-to-play-the-one-ring-2e-tales-from-the-lone-lands/184930#post_1 Sun, 15 Feb 2026 17:39:05 +0000 forums.forge-vtt.com-post-276892