These files provide the Free Pascal / Lazarus headers necessary to use the GLFW library.
The original GLFW project can be found here: http://www.glfw.org/
(The following description is sourced from the official GLFW website:)
GLFW is an Open Source, multi-platform library designed for OpenGL, OpenGL ES, and Vulkan development on the desktop. It offers a simple API for creating windows, contexts, and surfaces, as well as for receiving input and events.
GLFW is written in C and provides native support for Windows, macOS, and many Unix-like systems using the X Window System, such as Linux and FreeBSD.
- Released GLFW version 3.4.
- Updated the headers to match GLFW version 3.3.9.
- Updated the headers to match the latest revision, GLFW version 3.3.8.
- File Structure Update: The header files have been reorganized. All files are now named
glfw.pas. Each version is placed in its own dedicated folder (e.g., you will find the source for version 3.1 in theGLFW31folder). - Updated the headers to match the latest revision, GLFW version 3.3.7.