LCEMP is my Minecraft Legacy Console Edition source fork that enables LAN multiplayer hosting along side more complete pc compatibility.
If you use my multiplayer code or other fixes from this repo in other LCE-based projects, credit me (and the project) and link the repo
- This is NOT the full source code.
- You need to provide the required asset files yourself.
- Code quality is not perfect. I am still learning C++.
- If you use this in other LCE-based projects, credit me.
- Fully working multiplayer
- Breaking and placing blocks synced
- Kick system
- Up to 8 players (modifiable in source)
- Keyboard and mouse support
- Gamma fixed
- Fullscreen support
-
name: -name usage: "-name " description: Sets your in-game username.
-
name: -ip usage: "-ip " description: > Manually connect to an IP if LAN advertising does not work or if the server cannot be discovered automatically.
-
name: -port usage: "-port " description: > Override the default port if it was changed in the source.
example: command: "Minecraft.Client.exe -name Steve -ip 192.168.0.25 -port 25565"
- path: Minecraft.Client\music\
- path: Minecraft.Client\Common\Media\
- path: Minecraft.Client\Common\res\
- path: Minecraft.Client\Common\DummyTexturePack\
- path: Minecraft.Client\DurangoMedia\
- path: Minecraft.Client\OrbisMedia\
- path: Minecraft.Client\PS3Media\
- path: Minecraft.Client\PSVitaMedia\
- path: Minecraft.Client\Windows64Media\
- path: Minecraft.Client\redist64\
- path: Minecraft.Client\PS3_GAME\
- path: Minecraft.Client\PS4_GAME\
- path: Minecraft.Client\sce_sys\
- path: Minecraft.Client\TROPDIR\
- path: Minecraft.Client\PS3\PS3Extras\DirectX\
- path: Minecraft.Client\PS3\PS3Extras\HeapInspector\
- path: Minecraft.Client\Common\Network\Sony\
- path: Minecraft.Client\common\dlc\
- path: Minecraft.Client\durango\sound\
- path: Minecraft.Client\Xbox\4JLibs\
- path: Minecraft.Client\Windows64\4JLibs\
- path: Minecraft.Client\PSVita\4JLibs\
- path: Minecraft.Client\PS3\4JLibs\
- path: Minecraft.Client\Orbis\4JLibs\
- path: Minecraft.Client\Durango\4JLibs\
- path: Minecraft.Client\Windows64\Miles\
- path: Minecraft.Client\PSVita\Miles\
- path: Minecraft.Client\PS3\Miles\
- path: Minecraft.Client\Orbis\Miles\
- path: Minecraft.Client\Durango\Miles\
- path: Minecraft.Client\Durango\Iggy\
- path: Minecraft.Client\Windows64\Iggy\
- path: Minecraft.Client\PSVita\Iggy\
- path: Minecraft.Client\PS3\Iggy\
- path: Minecraft.Client\Orbis\Iggy\
- path: Minecraft.Client\PS3\Sentient\
- path: Minecraft.Client\Orbis\Sentient\
- path: Minecraft.Client\Durango\Sentient\
- path: Minecraft.Client\Xbox\Sentient\
- path: Minecraft.Client\Windows64\Sentient\
- path: Minecraft.Client\PSVita\Sentient\
- path: Minecraft.Client\PS3\PS3Extras\boost_1_53_0\
- path: Minecraft.Client\xbox\MinecraftWindows.rc
- path: Minecraft.Client\xbox\MinecraftWindows.ico
- path: Minecraft.Client\xbox\small.ico
- path: x64\Debug\iggy_w64.dll
- path: x64\Debug\mss64.dll
- Get required assets.
- Replace your Minecraft.Client and Minecraft.World source folder with this one.
- Build.
- Run with optional launch arguments if needed.
- If you find issues, open a PR.
- I will review and merge if valid.
The dedicated server lives in a separate repo and is included as a git submodule under Minecraft.Server/.
After cloning this repo, pull it with:
git submodule update --init
See the Minecraft.Server README for build instructions, server properties, and available commands.
author: notpies