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vk-renderer

Experimentation Vulkan renderer. Base of a future project and used to learn graphics programming, game engine development and Vulkan API.

Initial code and implementation based on tinyrenderer.

How to Run

The executable is compiled to /build and to the root folder. Linux:

export CMAKE_PREFIX_PATH='WHEREVER SDL AND OTHER LIBRARIES CMAKE ARE'
cmake -Bbuild
cmake --build build -j
build/vkr obj/diablo3_pose/diablo3_pose.obj obj/floor.obj

Windows:

set CMAKE_PREFIX_PATH='WHEREVER SDL AND OTHER LIBRARIES CMAKE ARE'
cmake -Bbuild
cmake --build build -j
build\vkr.exe obj\diablo3_pose\diablo3_pose.obj obj\floor.obj

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An experimental terminal renderer made from scratch using vulkan for GPU computation only.

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