A visual demonstration of the A Pathfinding Algorithm* built with Python and Pygame. This interactive application allows users to create barriers, set start and end points, and visualize the pathfinding process in real-time.
- Interactive Grid: Click to place start point, end point, and barriers.
- Real-Time Visualization: Watch the A* algorithm explore the grid and find the shortest path.
- Path Highlighting: Displays the final path in a distinct color after computation.
- Reset & Modify Grid: Remove nodes or reset the entire grid to try different scenarios.