π§ Working on: Roguelike Card Game
π± Learning: MUMPS and Software Design
β€οΈ Passionate about: backend development, indie game development, problem solving, PC video games, and D&D
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- a third person RPG in a top-down 2D, pixelated world with both puzzles and realtime combat
- the player controls a detective exploring the minds of 4 characters to solve a murder mystery
- Developed in collaboration with Kaeden Le, Jordan Hannon, and Josef Ortiz-Feder over the course of 3 months
- Technologies used: Unity, C#, Jira, Github, Visual Studio, Visual Studio Code, Discord
Our game was played during a recorded livestream between 2:21:30 and 3:42:00.












