This repository contains important material related to the VR experience we have designed and the code that enabled it to happen. External tools are required to build and examine this demo, although not all graphical assets are listed below:
- [Unity Engine (5.5.0b_x_)] (https://unity3d.com/)
- Build capabilities for Windows, IOS, and Android
- [Google Tango Unity SDK] (https://developers.google.com/tango/downloads)
- [Google VR Unity SDK] (https://developers.google.com/vr/cardboard/overview)
- [Steam VR Unity SDK] (https://support.steampowered.com/kb_article.php?ref=1131-WSFG-3320)
- [Steam VR] (http://store.steampowered.com/steamvr)
- [Vive SW] (https://support.steampowered.com/steamvr/HTC_Vive/)
Required hardware is listed in the final report. To run the demo you must have Unity set up and configured with the SDKs above. If everything is configured properly, with the correct hardware and software, you should be able to import IO-deathcanyon.unitypackage and Vive-deathcanyon.unitypackage into Unity and test, build, and deploy to the various required devices.