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Description
From [email protected] on November 21, 2010 16:28:43
When a connection to a bwapi client process is established one should check for compatibility (this should probably also be done for the modules?).
When the BWAPI.dll and other files that go into the starcraft directory are compiled from a different svn revision number (or another compiler) there might occur problems right?
I used the original bwapi 3.3 files from the downloadable package and installed them into the starcraft directory. I then compiled bwapi from svn with VC++ 2010, so that i could use the generated BWAPI.lib with Visual Studio 2010 (the provided one can't be used with VC++ 2010 because of incompatibility with the compiler).
The bwapi client compiled and executed successfully and everything seemed to be fine and work, but still, there is no guarantee for that or is there?
Original issue: http://code.google.com/p/bwapi/issues/detail?id=303