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*: consolidate excessive Hash/Unit requests#1376
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jonboulle merged 2 commits intocoreos:masterfrom Oct 12, 2015
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jonboulle
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…requests *: consolidate excessive Hash/Unit requests
This was referenced Mar 22, 2016
kayrus
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Resolves coreos#1514 The problem was caused by the [code optimization](coreos#1376). Before that each unit was stored in its own variable. Then this code was optimized and units became stored in hash map (`getAllUnitsHashMap`). Each hash was assigned to the unit's pointer. And when template unit was checked by `requirements()` function, its content was modified by `values[i] = unitPrintf(v, *uni)` code. Once templated unit was modified, all related units (which have same hash) were modified too, because they are related to one pointer.
kayrus
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Mar 31, 2016
Resolves coreos#1514 The problem was caused by the [code optimization](coreos#1376). Before that each unit was stored in its own variable. Then this code was optimized and units became stored in hash map (`getAllUnitsHashMap`). Each hash was assigned to the unit's pointer. And when template unit was checked by `requirements()` function, its content was modified by `values[i] = unitPrintf(v, *uni)` code. Once templated unit was modified, all related units (which have same hash) were modified too, because they are related to one pointer.
kayrus
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Mar 31, 2016
Resolves coreos#1514 The problem was caused by the [code optimization](coreos#1376). Before that each unit was stored in its own variable. Then this code was optimized and units became stored in hash map (`getAllUnitsHashMap`). Each hash was assigned to the unit's pointer. And when template unit was checked by `requirements()` function, its content was modified by `values[i] = unitPrintf(v, *uni)` code. Once templated unit was modified, all related units (which have same hash) were modified too, because they are related to one pointer.
hectorj2f
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Apr 6, 2016
Resolves coreos#1514 The problem was caused by the [code optimization](coreos#1376). Before that each unit was stored in its own variable. Then this code was optimized and units became stored in hash map (`getAllUnitsHashMap`). Each hash was assigned to the unit's pointer. And when template unit was checked by `requirements()` function, its content was modified by `values[i] = unitPrintf(v, *uni)` code. Once templated unit was modified, all related units (which have same hash) were modified too, because they are related to one pointer.
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Picks up #1260