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Release pinned buffers correctly for WinHttpHandler, WinHttpWebSocket#6500
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davidsh merged 1 commit intodotnet:masterfrom Feb 29, 2016
davidsh:winhttpwebsocket_dispose
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Release pinned buffers correctly for WinHttpHandler, WinHttpWebSocket#6500davidsh merged 1 commit intodotnet:masterfrom davidsh:winhttpwebsocket_dispose
davidsh merged 1 commit intodotnet:masterfrom
davidsh:winhttpwebsocket_dispose
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Both WinHttpHandler and WinHttpWebSocket use pinned buffers for receiving and sending data. The pinned GCHandle was being freed during the dispose of the WinHttpHandler or WinHttpWebSocket objects. The problem is that the buffer should not be unpinned until the async operation is done. It's possible for any async operation to be in flight (and where native code uses the buffer) when the object is explicitly or implicitly disposed. This fix moves the ownership of the pinned GCHandle to their respective state objects (WinHttRequestState, WinHttpWebSocketState). These objects are strongly rooted and are not released until all async operations are completed and the WinHTTP handles are fully closed. That makes these state objects a safe place to own and free the pinned buffers. Fixes #2508 and #6142
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@stephentoub @CIPop PTAL |
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| if (_operationHandle.IsAllocated) | ||
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| // This method only gets called when the WinHTTP request handle is fully closed and thus all |
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Is there anything we can assert to ensure that?
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LGTM |
davidsh
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Release pinned buffers correctly for WinHttpHandler, WinHttpWebSocket
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Feb 18, 2022
…ispose Release pinned buffers correctly for WinHttpHandler, WinHttpWebSocket Commit migrated from dotnet/corefx@378ce37
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Both WinHttpHandler and WinHttpWebSocket use pinned buffers for receiving and sending data. The pinned GCHandle was being freed during the dispose of the WinHttpHandler or WinHttpWebSocket objects. The problem is that the buffer should not be unpinned until the async operation is done. It's possible for any async operation to be in flight (and where native code uses the buffer) when the object is explicitly or implicitly disposed.
This fix moves the ownership of the pinned GCHandle to their respective state objects (WinHttRequestState, WinHttpWebSocketState). These objects are strongly rooted and are not released until all async operations are completed and the WinHTTP handles are fully closed. That makes these state objects a safe place to own and free the pinned buffers.
Fixes #2508 and #6142