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This was referenced Mar 14, 2026
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elinor-fung
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This looks good to me from the parity perspective.
What part of the build was failing? I'm missing why this fallback path would affect just building host.native.
This was referenced Mar 20, 2026
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Sorry I misspoke. It wasn't a failure on main, the failure showed up while I was working on non-portable RID bits. OpenBSD has similarities with FreeBSD and SunOS. Here I had to align with sun-like headers to fix the failure. |
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This fallback code (
get_current_os_rid_platform) will probably go away in the future once #125076 has landed, but as it stands, we need this for parity. C++ libraries version-less symlinks are needed for cmake/clang to avoid falling back to non-fPIC libc++.a (because libc++.so.x.y is versioned).With this patch,
./build.sh host.native --cross --os openbsd --arch x64succeeds.Upstream PR for eng/common change: dotnet/arcade#16564